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General Tabletop Discussion
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Do highly unique characters still get a bad rep; and: how to give them room to exist?
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<blockquote data-quote="Meech17" data-source="post: 9347476" data-attributes="member: 7044459"><p>I wish I knew what video it was.. I've watched them all too much recently, but Matt Colville talked a little about this. </p><p></p><p>He mentioned how it was always up to the player's attitude. For instance I think his example involved a warforged PC. His setting was such that a warforged character would be very out of place. However, the player comes up to him and says </p><p></p><p>"Hey Matt.. I have this character idea I'd like to run by you. I read over your handout and I realized that it may be strange, but I have this idea for a warforged cleric or whatever, and I think we could make it fit by playing off of X, Y, and Z elements of your setting." </p><p></p><p>He said that he'd be more than willing to bend some rules, and help meet that player in the middle, and find a way for them to have their character. Versus someone who came in, clearly hadn't bothered to read the handout, had no respect for the setting or the type of game the DM was trying to run. In that case he'd be much more likely to say no. Or perhaps allow it, but then not bother trying to hard to accommodate that character into lore/story elements of the game. </p><p></p><p>I think that is a fair outlook. It's not one I've had to employ but I think I'd opt for it if needed</p></blockquote><p></p>
[QUOTE="Meech17, post: 9347476, member: 7044459"] I wish I knew what video it was.. I've watched them all too much recently, but Matt Colville talked a little about this. He mentioned how it was always up to the player's attitude. For instance I think his example involved a warforged PC. His setting was such that a warforged character would be very out of place. However, the player comes up to him and says "Hey Matt.. I have this character idea I'd like to run by you. I read over your handout and I realized that it may be strange, but I have this idea for a warforged cleric or whatever, and I think we could make it fit by playing off of X, Y, and Z elements of your setting." He said that he'd be more than willing to bend some rules, and help meet that player in the middle, and find a way for them to have their character. Versus someone who came in, clearly hadn't bothered to read the handout, had no respect for the setting or the type of game the DM was trying to run. In that case he'd be much more likely to say no. Or perhaps allow it, but then not bother trying to hard to accommodate that character into lore/story elements of the game. I think that is a fair outlook. It's not one I've had to employ but I think I'd opt for it if needed [/QUOTE]
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Do highly unique characters still get a bad rep; and: how to give them room to exist?
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