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Do I want to die?
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<blockquote data-quote="ThoughtBubble" data-source="post: 1956662" data-attributes="member: 9723"><p>My biggest concern would be that you'd fall behind pretty badly with stats like that. Forget dieing for a moment. We're talking levels of unprecidented "I'm so f*ing innefective" that death will seem a sweet sweet alternative. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>If comperative effectiveness isn't an issue, then great, by all means, play a normal guy among superhumans. I'd suggest trying to make yourself a fun character, and just have the stats along for the ride. It sounds like that's not working though. I'd reccomend one more try, but, sad to say, it seems like you're reaching a bad point with the group's style. Unfortunately, either you fit in and suck it up, or you stick out and suck it up, or you suck it up and leave.</p><p></p><p>Now, as far as the rolling methods go, it's definately extreme. However, it would be nice to have a stat distribution for playing a paladin. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Seriously though, I can see how you might not enjoy the stat building method. With a stat building method like this though, either everything's going to be a cakewalk, or it's only because you REALLY need those numbers (consult your dm).</p><p></p><p>In the end though, I think that stats aren't what makes a character memorable. What's going to breathe life into him is you. And you don't need to look ot an exernal source to find that.</p></blockquote><p></p>
[QUOTE="ThoughtBubble, post: 1956662, member: 9723"] My biggest concern would be that you'd fall behind pretty badly with stats like that. Forget dieing for a moment. We're talking levels of unprecidented "I'm so f*ing innefective" that death will seem a sweet sweet alternative. ;) If comperative effectiveness isn't an issue, then great, by all means, play a normal guy among superhumans. I'd suggest trying to make yourself a fun character, and just have the stats along for the ride. It sounds like that's not working though. I'd reccomend one more try, but, sad to say, it seems like you're reaching a bad point with the group's style. Unfortunately, either you fit in and suck it up, or you stick out and suck it up, or you suck it up and leave. Now, as far as the rolling methods go, it's definately extreme. However, it would be nice to have a stat distribution for playing a paladin. :D Seriously though, I can see how you might not enjoy the stat building method. With a stat building method like this though, either everything's going to be a cakewalk, or it's only because you REALLY need those numbers (consult your dm). In the end though, I think that stats aren't what makes a character memorable. What's going to breathe life into him is you. And you don't need to look ot an exernal source to find that. [/QUOTE]
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