Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Do it yourself gaming
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Umbran" data-source="post: 947521" data-attributes="member: 177"><p>Sometimes I begin to wonder if perhaps gamers are starting to get a little lazy. </p><p></p><p>In the olden days of 1st and 2nd edition D&D, the game (and all rpgs, really) were a house-rules fest. If you didn't like a thing, you changed it yourself. Nobody seriously thought that the publisher was responsible for making changes for you. New editions simply didn't come out that fast. Even if a company were so inclined, the technology to gather and compile player opinions simply wasn't there. </p><p></p><p>The internet, of course, has changed that. Now WotC has an e-mail address to take and answer your questions. They have their own message boards. They read other message boards, and they have chats, and the like. Perhaps they get a decent handle on the pulse of gaming, and they can make changes to suit. We've seen it in the numberous erratas, in FAQs galore. We can see this in the 3.5E, most strongly with Bards and Rangers, and changes in spells. </p><p></p><p>But perhaps that's not the best of all possible worlds. Sometimes I see this leading to a sense of entitlement - <em>We</em> don't like X, so <em>they</em> should change it. </p><p></p><p>Don't get me wrong - as I see it the majority is still of the "I don't like it, so I'll play it differently" camp. There's loads of good products out there to help you play things diffeently than in the core rules. But still, I hear this undercurrent - "The Core Rules are stupid. The Core Rules are wrong. It <em>shouldn't</em> be this way in the Core rules. It would be better if the Core Rules were different."</p><p></p><p>Or maybe it's just an "in five feet of snow, uphill both ways" reaction on my part as an older gamer who hasn't fully abandoned old thoughts on how things should be done...</p><p></p><p>So, the question for discussion is this: At what point do you say, "I'd like to run the game differently.", and at what point do you say, "The rules should be written differently"? Thoughts?</p></blockquote><p></p>
[QUOTE="Umbran, post: 947521, member: 177"] Sometimes I begin to wonder if perhaps gamers are starting to get a little lazy. In the olden days of 1st and 2nd edition D&D, the game (and all rpgs, really) were a house-rules fest. If you didn't like a thing, you changed it yourself. Nobody seriously thought that the publisher was responsible for making changes for you. New editions simply didn't come out that fast. Even if a company were so inclined, the technology to gather and compile player opinions simply wasn't there. The internet, of course, has changed that. Now WotC has an e-mail address to take and answer your questions. They have their own message boards. They read other message boards, and they have chats, and the like. Perhaps they get a decent handle on the pulse of gaming, and they can make changes to suit. We've seen it in the numberous erratas, in FAQs galore. We can see this in the 3.5E, most strongly with Bards and Rangers, and changes in spells. But perhaps that's not the best of all possible worlds. Sometimes I see this leading to a sense of entitlement - [i]We[/i] don't like X, so [i]they[/i] should change it. Don't get me wrong - as I see it the majority is still of the "I don't like it, so I'll play it differently" camp. There's loads of good products out there to help you play things diffeently than in the core rules. But still, I hear this undercurrent - "The Core Rules are stupid. The Core Rules are wrong. It [i]shouldn't[/i] be this way in the Core rules. It would be better if the Core Rules were different." Or maybe it's just an "in five feet of snow, uphill both ways" reaction on my part as an older gamer who hasn't fully abandoned old thoughts on how things should be done... So, the question for discussion is this: At what point do you say, "I'd like to run the game differently.", and at what point do you say, "The rules should be written differently"? Thoughts? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Do it yourself gaming
Top