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Do magic missiles automatically hit
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<blockquote data-quote="aramis erak" data-source="post: 6392364" data-attributes="member: 6779310"><p>And it does not SAY it needs a roll to hit.</p><p></p><p>Supplement 1: Grayhawk - p. 22</p><p style="margin-left: 20px">Magic Missile: This is a conjured missile equivalent to a magic arrow, and it does full damage (2-7 points) to any creature it strikes. For every five levels the magic-user has attained he may add an additional two missiles when employing this spell, so a 6th level magic-user may cast three magic missiles at his target, an 11th level magic-user casts five, and so on. Range 15".</p><p></p><p>Supplement 2 allows Monks a save vs Spells to dodge.</p><p></p><p>AD&D 1E is clearer. AD&D 1E PHB 67</p><p style="margin-left: 20px">Use of the magic missile spell creates one or more magical missiles which dart forth from the magic-user's fingertip and unerringly strike their target. Each missile does 2 to 5 hit points (d4+1) of damage. If the magic-user has multiple missile capability, he or she can have them strike a single target creature or several creatures, as desired. For each level of experience of the magic-user, the range of his or her magic missile extends 1" beyond the 6" base range. For every 2 levels of experience, the magic-user gains an additional missile, i.e. 2 at 3rd level, 3 at 5th level, 4 at 7th level, etc.</p></blockquote><p></p>
[QUOTE="aramis erak, post: 6392364, member: 6779310"] And it does not SAY it needs a roll to hit. Supplement 1: Grayhawk - p. 22 [INDENT]Magic Missile: This is a conjured missile equivalent to a magic arrow, and it does full damage (2-7 points) to any creature it strikes. For every five levels the magic-user has attained he may add an additional two missiles when employing this spell, so a 6th level magic-user may cast three magic missiles at his target, an 11th level magic-user casts five, and so on. Range 15".[/INDENT] Supplement 2 allows Monks a save vs Spells to dodge. AD&D 1E is clearer. AD&D 1E PHB 67 [INDENT]Use of the magic missile spell creates one or more magical missiles which dart forth from the magic-user's fingertip and unerringly strike their target. Each missile does 2 to 5 hit points (d4+1) of damage. If the magic-user has multiple missile capability, he or she can have them strike a single target creature or several creatures, as desired. For each level of experience of the magic-user, the range of his or her magic missile extends 1" beyond the 6" base range. For every 2 levels of experience, the magic-user gains an additional missile, i.e. 2 at 3rd level, 3 at 5th level, 4 at 7th level, etc.[/INDENT] [/QUOTE]
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