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*Pathfinder & Starfinder
Do magic missiles glow?
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<blockquote data-quote="Plane Sailing" data-source="post: 3262159" data-attributes="member: 114"><p>Now I'm going to disagree with you here, although we may be working from different premise'</p><p></p><p>I'm assuming that wizards can't change their description on the fly - they have "this is how MY magic missiles look" stamped on them.</p><p></p><p>Thus if a wizard who has magic missiles which are always 'flaming cat heads' comes across the primitive tribe (which <em> I as a DM have put there</em>) and fires his flaming cat heads at them, then the tribesmen are going to run away screaming "arhga, arhga, doosh-tulip!*" which is a cool moment in the story, makes the PC feel good for his imagination and cements part of the PCs identity as well as opening up cool roleplaying moments in this part of the campaign</p><p></p><p></p><p></p><p>* no, no, the flaming cat heads of doom!</p><p></p><p>Cheers</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 3262159, member: 114"] Now I'm going to disagree with you here, although we may be working from different premise' I'm assuming that wizards can't change their description on the fly - they have "this is how MY magic missiles look" stamped on them. Thus if a wizard who has magic missiles which are always 'flaming cat heads' comes across the primitive tribe (which [I] I as a DM have put there[/I]) and fires his flaming cat heads at them, then the tribesmen are going to run away screaming "arhga, arhga, doosh-tulip!*" which is a cool moment in the story, makes the PC feel good for his imagination and cements part of the PCs identity as well as opening up cool roleplaying moments in this part of the campaign * no, no, the flaming cat heads of doom! Cheers [/QUOTE]
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Community
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Do magic missiles glow?
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