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General Tabletop Discussion
*TTRPGs General
Do monsters/NPCs really need to roll any dice?
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<blockquote data-quote="xechnao" data-source="post: 4846649" data-attributes="member: 58105"><p>In old school design the DM used random events behind his screen to decide the course of the adventure. Random tables, random treasure, random number of monsters and all that stuff. I believe it was in the same philosophy that NPCs rolled their reactions and monsters rolled their attacks and damage and saving throws.</p><p></p><p>New school design does not consider this method necessary to play the game. In 4e for example PCs roll to attack monster defenses: the saving throw that used to be is no more. </p><p></p><p>Now, I am asking do monsters really need to make any rolls at all? Couldn't it be that only the PCs make random rolls, since in fact we are playing a roleplaying game whose basic premise is personal character immersion?</p><p>In combat a PC could make one roll to see if he gains or loses advantage over his adversary. And based on that, roll again to see what damage he manages to inflict or manages to avoid - depending on the performance of the previous roll.</p><p></p><p>This was just an example for combat. I would like to pose a question for every kind of interaction of the PCs that asks for a randomizer. Couldn't just the PCs make all the rolls that are involved with what they face? Does this make sense?</p><p></p><p>Discuss.</p></blockquote><p></p>
[QUOTE="xechnao, post: 4846649, member: 58105"] In old school design the DM used random events behind his screen to decide the course of the adventure. Random tables, random treasure, random number of monsters and all that stuff. I believe it was in the same philosophy that NPCs rolled their reactions and monsters rolled their attacks and damage and saving throws. New school design does not consider this method necessary to play the game. In 4e for example PCs roll to attack monster defenses: the saving throw that used to be is no more. Now, I am asking do monsters really need to make any rolls at all? Couldn't it be that only the PCs make random rolls, since in fact we are playing a roleplaying game whose basic premise is personal character immersion? In combat a PC could make one roll to see if he gains or loses advantage over his adversary. And based on that, roll again to see what damage he manages to inflict or manages to avoid - depending on the performance of the previous roll. This was just an example for combat. I would like to pose a question for every kind of interaction of the PCs that asks for a randomizer. Couldn't just the PCs make all the rolls that are involved with what they face? Does this make sense? Discuss. [/QUOTE]
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Do monsters/NPCs really need to roll any dice?
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