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General Tabletop Discussion
*Pathfinder & Starfinder
Do Mounts change combat?
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<blockquote data-quote="WalterKovacs" data-source="post: 4511498" data-attributes="member: 63763"><p>A quick peak at the DMG:</p><p> </p><p>(a) The mount adds some extra powers to a PC, but not extra actions</p><p>(b) When attacking, you can target either the mount or the PC without any penalty. The Griffin doesn't really do anything about it</p><p> </p><p>So, basically, the wizard is able to fly, and gets some melee attacks. The extra HP isn't really anything as any attacks can just be made against him instead of the griffin. And burst/blasts can hit them both, meaning a double chance of putting a condition on them [and, presumably, sharing a single set of actions, would also mean they'd share conditions like dazed/stunned/etc]. </p><p> </p><p>They also need to invest in more than just the mount [they need a saddle or get a penalty to AC, Reflex and attack rolls on the mount; they need the Mounted combat to have the mount fight effectively, and to get access to the mounts special powers].</p><p> </p><p>EDIT:</p><p> </p><p>Just an extra note - Flying creatures that don't have hover MUST move 2 squares every turn to stay in the air. Similarly, they can't make OAs, and they can't shift, unless they have the ability to hover. Hovering foes are VERY dangerous against non-hovering flyers, as you have people able to stay in place, shift and most importantly make OAs against a creature that has to move OR 'crash', either would provoke the OA.</p></blockquote><p></p>
[QUOTE="WalterKovacs, post: 4511498, member: 63763"] A quick peak at the DMG: (a) The mount adds some extra powers to a PC, but not extra actions (b) When attacking, you can target either the mount or the PC without any penalty. The Griffin doesn't really do anything about it So, basically, the wizard is able to fly, and gets some melee attacks. The extra HP isn't really anything as any attacks can just be made against him instead of the griffin. And burst/blasts can hit them both, meaning a double chance of putting a condition on them [and, presumably, sharing a single set of actions, would also mean they'd share conditions like dazed/stunned/etc]. They also need to invest in more than just the mount [they need a saddle or get a penalty to AC, Reflex and attack rolls on the mount; they need the Mounted combat to have the mount fight effectively, and to get access to the mounts special powers]. EDIT: Just an extra note - Flying creatures that don't have hover MUST move 2 squares every turn to stay in the air. Similarly, they can't make OAs, and they can't shift, unless they have the ability to hover. Hovering foes are VERY dangerous against non-hovering flyers, as you have people able to stay in place, shift and most importantly make OAs against a creature that has to move OR 'crash', either would provoke the OA. [/QUOTE]
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Do Mounts change combat?
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