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General Tabletop Discussion
*Pathfinder & Starfinder
Do natural 1's instantly mean a failed save?
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<blockquote data-quote="Kaji" data-source="post: 440286" data-attributes="member: 7738"><p>Well, folks can do what they like, but we threw out the massive damage rule without too much complaint around the table. It's just that much more likely that the PC's will insta-die when that Fire Giant lays a couple on the cleric when he wasn't paying attention. And as far as automatic failure on 1's and 20's, we've been messing around with house rules on that, implementing a variant similar to the Epic level rules but not quite as severe. I've just never felt it scaled up very well, so here's tis rock solid Warrior with a Fort save of + 17 and some Kobold sorcerer with a Ray of Enfeeblement DC 17 gets him? Blah..</p></blockquote><p></p>
[QUOTE="Kaji, post: 440286, member: 7738"] Well, folks can do what they like, but we threw out the massive damage rule without too much complaint around the table. It's just that much more likely that the PC's will insta-die when that Fire Giant lays a couple on the cleric when he wasn't paying attention. And as far as automatic failure on 1's and 20's, we've been messing around with house rules on that, implementing a variant similar to the Epic level rules but not quite as severe. I've just never felt it scaled up very well, so here's tis rock solid Warrior with a Fort save of + 17 and some Kobold sorcerer with a Ray of Enfeeblement DC 17 gets him? Blah.. [/QUOTE]
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Community
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Do natural 1's instantly mean a failed save?
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