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*Pathfinder & Starfinder
Do natural 1's instantly mean a failed save?
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<blockquote data-quote="Kai Lord" data-source="post: 448528" data-attributes="member: 3570"><p>No, but it does equate to them being pretty incompetent when statistically their foe shouldn't be able to hit them even 1 out of a 100 times.</p><p></p><p></p><p></p><p>Right. Because when a fighter with an attack bonus of +7 attacks a foe with an AC of 17, there's no luck involved. Who's exaggerating again? Please. The only time luck isn't involved is when the attackers attack bonus is a whopping <strong>20 points</strong> above the defender's AC, or spell DC vs. saving throw bonus, if you prefer. In those cases, no, luck really isn't a factor. Sure, there could be 1 in 10,000 anomalies, but since d20 doesn't allow for 1 in 10,000, only 1 in 20, the choice becomes what does 1 in 10,000 equate to in your game? 5%? Or impossible? </p><p></p><p>If you make it 5%, then it becomes a small effort to take out the most powerful foes and heroes. Since any campaign that has Green Dragons as random wandering monsters is utterly beyond stupid, any situation where a party is about to fight such a menace they know is in the area should be prepared, and all it takes is a few Poison arrows fired with Hunter's Mercy and wait for that natural 1 save to come up. A guarantee? No, but WAAAAY too easy. Its equally easy for any low-mid level spellcaster against any foe without SR. Heck, I guess most people here would advocate SR being negated on a 1 as well, so there you go.</p><p></p><p></p><p></p><p>My rules keep the PC's from being complacent against dragons and near-epic monsters. Yours keeps them from being complacent against turtles and mice.</p><p></p><p></p><p></p><p>So what would you do to hamstring a 20th level Monk in your campaign. DR 20/+1 pretty much equates to being able to slaughter a town without injury. However, this level of power is apparently taboo (maybe you actually have a problem with your PC's slaughtering towns, I don't know, <em>you'd</em> never exaggerate....) so I'm curious as to whether or not your House Rules extend to any circumstance where the PC's earned a level of power as to not fear retribution from rats and monkeys.</p><p></p><p></p><p></p><p>Wrong. I'm bringing my 20th level Monk/10th level Deepwood Sniper to your next gaming session. We need to get this worked out.</p></blockquote><p></p>
[QUOTE="Kai Lord, post: 448528, member: 3570"] No, but it does equate to them being pretty incompetent when statistically their foe shouldn't be able to hit them even 1 out of a 100 times. Right. Because when a fighter with an attack bonus of +7 attacks a foe with an AC of 17, there's no luck involved. Who's exaggerating again? Please. The only time luck isn't involved is when the attackers attack bonus is a whopping [b]20 points[/b] above the defender's AC, or spell DC vs. saving throw bonus, if you prefer. In those cases, no, luck really isn't a factor. Sure, there could be 1 in 10,000 anomalies, but since d20 doesn't allow for 1 in 10,000, only 1 in 20, the choice becomes what does 1 in 10,000 equate to in your game? 5%? Or impossible? If you make it 5%, then it becomes a small effort to take out the most powerful foes and heroes. Since any campaign that has Green Dragons as random wandering monsters is utterly beyond stupid, any situation where a party is about to fight such a menace they know is in the area should be prepared, and all it takes is a few Poison arrows fired with Hunter's Mercy and wait for that natural 1 save to come up. A guarantee? No, but WAAAAY too easy. Its equally easy for any low-mid level spellcaster against any foe without SR. Heck, I guess most people here would advocate SR being negated on a 1 as well, so there you go. My rules keep the PC's from being complacent against dragons and near-epic monsters. Yours keeps them from being complacent against turtles and mice. So what would you do to hamstring a 20th level Monk in your campaign. DR 20/+1 pretty much equates to being able to slaughter a town without injury. However, this level of power is apparently taboo (maybe you actually have a problem with your PC's slaughtering towns, I don't know, [i]you'd[/i] never exaggerate....) so I'm curious as to whether or not your House Rules extend to any circumstance where the PC's earned a level of power as to not fear retribution from rats and monkeys. Wrong. I'm bringing my 20th level Monk/10th level Deepwood Sniper to your next gaming session. We need to get this worked out. [/QUOTE]
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Do natural 1's instantly mean a failed save?
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