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Do NPCs Get Personal FATE Points?
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<blockquote data-quote="RobShanti" data-source="post: 7842965" data-attributes="member: 82745"><p>Well, it comes up often in my games like this:</p><p></p><p><strong>GM</strong>: Okay, the Big Bad Evil Guy goes first and rolls his Attack against you. (<em>Rolls the dice</em>) He gets a total of four. Roll your Defense.</p><p></p><p><strong>PLAYER</strong>: (<em>rolls and does his math</em>) I defend with a total of three...but...(<em>picks up a FATE chip</em>), I have the aspect "Always at the ready," so, my three is actually a five.</p><p></p><p>This is where my NPC could use a Fate Point. The BBEG NPC has the aspect "Got it out for [this Player's character]" so he wants to invoke that to turn his Attack roll of 4 to a 5. So, I've always wondered if I need to use the GM's scene pool of FPs (1 FP per PC per scene) for this, or if the NPC is built with the same three FPs the PCs are built with.</p><p></p><p>Based on the input I've received here, which seems to corroborate what I gleaned from the passages I quoted in the OP, it look like the NPC is not built with his own FPs, but rather must draw from the GM's 1-FP-per-PC-per-scene pool.</p></blockquote><p></p>
[QUOTE="RobShanti, post: 7842965, member: 82745"] Well, it comes up often in my games like this: [B]GM[/B]: Okay, the Big Bad Evil Guy goes first and rolls his Attack against you. ([I]Rolls the dice[/I]) He gets a total of four. Roll your Defense. [B]PLAYER[/B]: ([I]rolls and does his math[/I]) I defend with a total of three...but...([I]picks up a FATE chip[/I]), I have the aspect "Always at the ready," so, my three is actually a five. This is where my NPC could use a Fate Point. The BBEG NPC has the aspect "Got it out for [this Player's character]" so he wants to invoke that to turn his Attack roll of 4 to a 5. So, I've always wondered if I need to use the GM's scene pool of FPs (1 FP per PC per scene) for this, or if the NPC is built with the same three FPs the PCs are built with. Based on the input I've received here, which seems to corroborate what I gleaned from the passages I quoted in the OP, it look like the NPC is not built with his own FPs, but rather must draw from the GM's 1-FP-per-PC-per-scene pool. [/QUOTE]
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