Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Do NPCs Get Personal FATE Points?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="aramis erak" data-source="post: 7843202" data-attributes="member: 6779310"><p>you clearly are applying a D&D mentality to a game that was design in rejection of most of D&D's procedural tropes...</p><p></p><p>The basic concept of Fate is that the GM frames the scene, establishes the NPCs in scene, and then turns them loose and runs the NPCs in scene almost like PCs. </p><p></p><p>Another concept of import: almost everything is opposed rolls. Set a difficulty is a last resort.</p><p></p><p></p><p>There is another concept that's not stated this way, but is in mechanics: Scenes are essentially characters, too. They lack skills, usually don't get actions, but usually have aspects. </p><p></p><p>For the GM to get a +2 for an NPC, some PC gets a fate point, or some NPC spends one from the NPC pool.</p><p>From the GM pool: tagging a scene aspect or invoking the NPC's personal aspect.</p><p>Pay the PC from the NPC pool: Tagging their aspect on an NPC action.</p><p>Pay the PC from the unlimited pool: Compel a PC, extract a concession</p></blockquote><p></p>
[QUOTE="aramis erak, post: 7843202, member: 6779310"] you clearly are applying a D&D mentality to a game that was design in rejection of most of D&D's procedural tropes... The basic concept of Fate is that the GM frames the scene, establishes the NPCs in scene, and then turns them loose and runs the NPCs in scene almost like PCs. Another concept of import: almost everything is opposed rolls. Set a difficulty is a last resort. There is another concept that's not stated this way, but is in mechanics: Scenes are essentially characters, too. They lack skills, usually don't get actions, but usually have aspects. For the GM to get a +2 for an NPC, some PC gets a fate point, or some NPC spends one from the NPC pool. From the GM pool: tagging a scene aspect or invoking the NPC's personal aspect. Pay the PC from the NPC pool: Tagging their aspect on an NPC action. Pay the PC from the unlimited pool: Compel a PC, extract a concession [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Do NPCs Get Personal FATE Points?
Top