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Do NPCs in your game have PHB classes?
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<blockquote data-quote="FormerlyHemlock" data-source="post: 6882551" data-attributes="member: 6787650"><p>A 5th level Champion has two limited-use abilities: healing d10+5 on a bonus action, once, and Action Surge, once.</p><p></p><p>A Magma Mephit has two limited-use abilities: Heat Metal, once, that eats your concentration and results in having to keep track of which mephits are concentrating on what, and a breath weapon that requires you to roll for recharge every round after using it.</p><p></p><p>The Champion looks a lot simpler to me. I don't buy the idea that allocating the fighting style is difficult. You just say, "these two dozen Champion orcs all have the Defense fighting style so they are AC 19 in their everyday chain mail-and-shield." Orcs that get damaged get a pip once they've used their Second Wind, or a an underline if they've Action Surged. (And I'd probably just have them all Action Surge on the first round of combat anyway.)</p><p></p><p>Two dozen Magma Mephits would be far worse than that. Drawing arrows to keep track of which PCs they're heating metal on, a pip whenever their breath weapon is unavailable, erasing that pip every time they roll to active it, <em>remembering</em> to roll every round, etc.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6882551, member: 6787650"] A 5th level Champion has two limited-use abilities: healing d10+5 on a bonus action, once, and Action Surge, once. A Magma Mephit has two limited-use abilities: Heat Metal, once, that eats your concentration and results in having to keep track of which mephits are concentrating on what, and a breath weapon that requires you to roll for recharge every round after using it. The Champion looks a lot simpler to me. I don't buy the idea that allocating the fighting style is difficult. You just say, "these two dozen Champion orcs all have the Defense fighting style so they are AC 19 in their everyday chain mail-and-shield." Orcs that get damaged get a pip once they've used their Second Wind, or a an underline if they've Action Surged. (And I'd probably just have them all Action Surge on the first round of combat anyway.) Two dozen Magma Mephits would be far worse than that. Drawing arrows to keep track of which PCs they're heating metal on, a pip whenever their breath weapon is unavailable, erasing that pip every time they roll to active it, [I]remembering[/I] to roll every round, etc. [/QUOTE]
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Do NPCs in your game have PHB classes?
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