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Do NPCs in your game have PHB classes?
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<blockquote data-quote="The Crimson Binome" data-source="post: 6882763" data-attributes="member: 6775031"><p>I won't speak for 1E, because that was before my time. In 2E, a mage was just a mage, whether it was PC or NPC. There was only one way to represent that reality. The same was true for priests, paladins, rangers, and so on. There was only one true way to represent each character. You never had to choose.</p><p></p><p>Some fighter-types had different numbers, because they weren't quite fully-qualified fighters. That's a different reality, though. It's like the difference between a Fighter and a Warrior in 3E - it's only a different map because it corresponds to a different territory.</p><p></p><p>Maybe an orc witch-doctor (or whatever) had access to a slightly different set of spells from a standard priest, or a different weapon selection. It has different mechanics because it's modeling a <em>different</em> entity. There's still exactly <em>one true way</em> to model each distinct character.</p><p></p><p>So that's the entire 2E era and 3E era which followed this rule. It's a period of twenty years which, barring 4E as a failed experiment, continues right up to the modern day.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6882763, member: 6775031"] I won't speak for 1E, because that was before my time. In 2E, a mage was just a mage, whether it was PC or NPC. There was only one way to represent that reality. The same was true for priests, paladins, rangers, and so on. There was only one true way to represent each character. You never had to choose. Some fighter-types had different numbers, because they weren't quite fully-qualified fighters. That's a different reality, though. It's like the difference between a Fighter and a Warrior in 3E - it's only a different map because it corresponds to a different territory. Maybe an orc witch-doctor (or whatever) had access to a slightly different set of spells from a standard priest, or a different weapon selection. It has different mechanics because it's modeling a [I]different[/I] entity. There's still exactly [I]one true way[/I] to model each distinct character. So that's the entire 2E era and 3E era which followed this rule. It's a period of twenty years which, barring 4E as a failed experiment, continues right up to the modern day. [/QUOTE]
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Do NPCs in your game have PHB classes?
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