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General Tabletop Discussion
*Dungeons & Dragons
Do NPCs in your game have PHB classes?
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<blockquote data-quote="CapnZapp" data-source="post: 6882774" data-attributes="member: 12731"><p>Hang on just a minute. </p><p></p><p>Pointless? Arbitrary?</p><p></p><p>The <strong>point</strong> is to not have to follow all the intricacies of PC chargen. That's not pointless, that's easy and quick and... and... <strong>completely wonderful!</strong></p><p></p><p>Arbitrary? Nope, not in the slightest. Monsters don't follow as many rules and restrictions as player characters do, but the monsters <em>are</em> (barring mistakes) created following a set of guidelines. Just a much looser set of guidelines than in the PHB.</p><p></p><p>For instance, I don't believe it is necessary to have such a dim view on the NPC rules, Aaron. What the "evidence" about Cult Fanatics et al tells me is that they're either <strong>multiclassed</strong> characters or they are <strong>secondary casters</strong>.</p><p></p><p>Of course, there really isn't "evidence" one way or the other. So let me phrase it this way: <strong>I choose</strong> to interpret the data as 1) full spellcasters having one "caster level" per hit dice, and 2) all NPCs are consistent with this rule, because 3) I view the NPCs with less "caster levels" (than HD) to be simply less focused on spellcasting. </p><p></p><p>Whether a Cult Fanatic is multiclassed (levels of Fighter-Rogueish? Thug levels?) or simply a secondary caster (posibly of a sort not available in the PHB) is immaterial imo. </p><p></p><p></p><p>Zapp</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 6882774, member: 12731"] Hang on just a minute. Pointless? Arbitrary? The [B]point[/B] is to not have to follow all the intricacies of PC chargen. That's not pointless, that's easy and quick and... and... [B]completely wonderful![/B] Arbitrary? Nope, not in the slightest. Monsters don't follow as many rules and restrictions as player characters do, but the monsters [I]are[/I] (barring mistakes) created following a set of guidelines. Just a much looser set of guidelines than in the PHB. For instance, I don't believe it is necessary to have such a dim view on the NPC rules, Aaron. What the "evidence" about Cult Fanatics et al tells me is that they're either [B]multiclassed[/B] characters or they are [B]secondary casters[/B]. Of course, there really isn't "evidence" one way or the other. So let me phrase it this way: [B]I choose[/B] to interpret the data as 1) full spellcasters having one "caster level" per hit dice, and 2) all NPCs are consistent with this rule, because 3) I view the NPCs with less "caster levels" (than HD) to be simply less focused on spellcasting. Whether a Cult Fanatic is multiclassed (levels of Fighter-Rogueish? Thug levels?) or simply a secondary caster (posibly of a sort not available in the PHB) is immaterial imo. Zapp [/QUOTE]
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Do NPCs in your game have PHB classes?
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