Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Do only DMs like rules lite systems?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Wik" data-source="post: 3221286" data-attributes="member: 40177"><p>Well, when we switched to a rules-light system for about three or four months, everyone was having a lot of fun. We found that the d6 system's lighter system really encouraged players to take actions that they wouldn't try in D&D (not because they couldn't, but because they weren't sure how the rules would handle things). So, we had a play jump from one airborne car to another, stick a wad of plastic explosive on the windshield, and then leap into the air, to be picked up by the first flying car. We had the same character involved in a running knife fight (he threw knives) with two security guards with rifles - and the character was doing things like tumbling over computer terminals, rolling underneath doors, and jumping whole flights of stairs. </p><p></p><p>Yes, you can do it in, say, d20 Modern, but often the players think of the mechanics ("I can move thirty feet per round, or double that if I don't take any other action.... I don't think I could really make the necessary jump check rolls to clear that flight of stairs...")</p><p></p><p>I think Rules-Lite systems really encourates creativity on the part of the players, because you don't have feats and skills in front of you, telling you precisely what your character can and cannot do.</p><p></p><p>We stopped playing d6 because... well, D&D was getting to be fun again. I'm sure, though, that the next time we're all annoyed with the grappling rules, we'll pick up our d6's and go at it.</p></blockquote><p></p>
[QUOTE="Wik, post: 3221286, member: 40177"] Well, when we switched to a rules-light system for about three or four months, everyone was having a lot of fun. We found that the d6 system's lighter system really encouraged players to take actions that they wouldn't try in D&D (not because they couldn't, but because they weren't sure how the rules would handle things). So, we had a play jump from one airborne car to another, stick a wad of plastic explosive on the windshield, and then leap into the air, to be picked up by the first flying car. We had the same character involved in a running knife fight (he threw knives) with two security guards with rifles - and the character was doing things like tumbling over computer terminals, rolling underneath doors, and jumping whole flights of stairs. Yes, you can do it in, say, d20 Modern, but often the players think of the mechanics ("I can move thirty feet per round, or double that if I don't take any other action.... I don't think I could really make the necessary jump check rolls to clear that flight of stairs...") I think Rules-Lite systems really encourates creativity on the part of the players, because you don't have feats and skills in front of you, telling you precisely what your character can and cannot do. We stopped playing d6 because... well, D&D was getting to be fun again. I'm sure, though, that the next time we're all annoyed with the grappling rules, we'll pick up our d6's and go at it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Do only DMs like rules lite systems?
Top