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Do only DMs like rules lite systems?
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<blockquote data-quote="BryonD" data-source="post: 3226105" data-attributes="member: 957"><p>Action points.</p><p>Plus one rule And you just ADDED options. Those you listed as well as MANY others.</p><p></p><p>Plus I consider those examples pretty bogus anyway. </p><p>The feats provide an ADVANTAGE when a character does something. </p><p>If a GM can not handle a player saying they are going to try to run past a target and strike at it without the character having the feat spring attack, or hit something as hard as they can with the character having the feat power attack, then clearly this is a flaw in the DM, not the rules. And if a GM can not handle that in 3X then I sure as heck don't want to see them try to have full free reign in a "rules light" game. </p><p></p><p>I can certainly sit across the table from a player and describe the results of their actions. The specific rules simply provide a system for how to manage it.</p><p>The arguement you present is based on the red herring that 3X and other rules heavy games do not allow for GM judgement. Which is absurd. It is idiotic to think that being able to do something a normal person can do is somehow suddenly impossible in the absence of a feat. And that description would fit well for a GM who ruled that way. </p><p>Power Attack is NOT the ability to hit something hard. It is the ability to get a maximum result out of the effort and not take any defensive penalty for doing it. It seems completely logical to me that a given charater may take something like that and develop their skill in doing it a lot better than most others. Thus, it is a feat.</p><p></p><p>Can you explain to me why people who seem to most advocate GM judgement and on the fly calls are always the ones who claim THEY suddenly CAN'T do this? I mean, seriously, shouldn't they be the BEST at this kind of winging it?</p><p></p><p>If that were really true then the only conclusion would be that rules light GMs like rules light because they just aren't up to the task of more detailed systems. Their ability to handle it just falls apart. Of course I do not believe this to be true. I think it is completely a matter of rationalizing to fool oneself into believing that their opinion is actually a fact.</p><p></p><p>So, could YOU handle it if a D&D player without Power Attack said they wanted to hit a target as hard as they can? Is the freedom still there thanks to your skills? Or are you not up to the task? I'm betting you'd do just fine. And I also bet it would never occur to you that you just disproved your claim of "restrictions".</p></blockquote><p></p>
[QUOTE="BryonD, post: 3226105, member: 957"] Action points. Plus one rule And you just ADDED options. Those you listed as well as MANY others. Plus I consider those examples pretty bogus anyway. The feats provide an ADVANTAGE when a character does something. If a GM can not handle a player saying they are going to try to run past a target and strike at it without the character having the feat spring attack, or hit something as hard as they can with the character having the feat power attack, then clearly this is a flaw in the DM, not the rules. And if a GM can not handle that in 3X then I sure as heck don't want to see them try to have full free reign in a "rules light" game. I can certainly sit across the table from a player and describe the results of their actions. The specific rules simply provide a system for how to manage it. The arguement you present is based on the red herring that 3X and other rules heavy games do not allow for GM judgement. Which is absurd. It is idiotic to think that being able to do something a normal person can do is somehow suddenly impossible in the absence of a feat. And that description would fit well for a GM who ruled that way. Power Attack is NOT the ability to hit something hard. It is the ability to get a maximum result out of the effort and not take any defensive penalty for doing it. It seems completely logical to me that a given charater may take something like that and develop their skill in doing it a lot better than most others. Thus, it is a feat. Can you explain to me why people who seem to most advocate GM judgement and on the fly calls are always the ones who claim THEY suddenly CAN'T do this? I mean, seriously, shouldn't they be the BEST at this kind of winging it? If that were really true then the only conclusion would be that rules light GMs like rules light because they just aren't up to the task of more detailed systems. Their ability to handle it just falls apart. Of course I do not believe this to be true. I think it is completely a matter of rationalizing to fool oneself into believing that their opinion is actually a fact. So, could YOU handle it if a D&D player without Power Attack said they wanted to hit a target as hard as they can? Is the freedom still there thanks to your skills? Or are you not up to the task? I'm betting you'd do just fine. And I also bet it would never occur to you that you just disproved your claim of "restrictions". [/QUOTE]
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