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Do only DMs like rules lite systems?
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<blockquote data-quote="DonTadow" data-source="post: 3226845" data-attributes="member: 22622"><p>Aren't up for the task? More like aren't up for the slow, boring sessions that sound more like an Iraq Military update than a d and d game. </p><p></p><p>I prefer speedy combat, if that means rules light then I guess I'm on the rules light side. But rules light does not mean few character options. The OP mentioned Iron Heroes, which is big on character options. Now, I"m just comparing base book to base book. Splats are rarely included if I don't analyze and own it so it doesnt make a difference if they buy the wotc library it might not see the light of day. </p><p></p><p>This question in the end though depends on the game and players. I design my campaign world. The players play in it. They give me a lot of trust in coming up with rules suitable for the world, not neccessarily suitable for their play style. I"ve had players hint, ask and near beg to include certain books and I've forbid them. I DM worlds and games I enjoy. I know if I enjoy dmn'n the game, whether they like the fact that their class choice is limited or theres no magic doesnt matter because they love the way the game runs and plays. </p><p></p><p>A good DM can handle any system.</p></blockquote><p></p>
[QUOTE="DonTadow, post: 3226845, member: 22622"] Aren't up for the task? More like aren't up for the slow, boring sessions that sound more like an Iraq Military update than a d and d game. I prefer speedy combat, if that means rules light then I guess I'm on the rules light side. But rules light does not mean few character options. The OP mentioned Iron Heroes, which is big on character options. Now, I"m just comparing base book to base book. Splats are rarely included if I don't analyze and own it so it doesnt make a difference if they buy the wotc library it might not see the light of day. This question in the end though depends on the game and players. I design my campaign world. The players play in it. They give me a lot of trust in coming up with rules suitable for the world, not neccessarily suitable for their play style. I"ve had players hint, ask and near beg to include certain books and I've forbid them. I DM worlds and games I enjoy. I know if I enjoy dmn'n the game, whether they like the fact that their class choice is limited or theres no magic doesnt matter because they love the way the game runs and plays. A good DM can handle any system. [/QUOTE]
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Do only DMs like rules lite systems?
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