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Do only DMs like rules lite systems?
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<blockquote data-quote="BryonD" data-source="post: 3227311" data-attributes="member: 957"><p>I'm not disputing that. As a matter of fact, you are taking my logical extension fo someone else's claim and representing that as my opinion. To the contrary, my point is that the absurdity of this conclusion shows the flaw in the underlying claim.</p><p></p><p></p><p>Exactly.</p><p>That is my point. </p><p>First confusing the feat "Power Attack" with hitting at something as hard as you can is a big error. Power Attack isn't being allowed to do it. It is being GOOD at it.</p><p>Second, the rules for a character without PA doing this in D&D are exactly the same as any rules light system I know of. It is up to the GM.</p><p>So my point is, if the GM can not handle it in D&D, then how can they possibly handle it in any other system that requires the exact same adaptation?</p><p></p><p>If it were me in 3X I'd probably add a -4 as a quasi-nonprof penalty on top and perhaps make the character lose their DEX bonus to AC for a round if the circumstances made that reasonable. But the specific choice isn't relevant. The point is that PA is NO WAY limits the actions of a character. No more than Point Blank Shot limits the ability of a character without it to fire at a nearby target. It is just a bad interpretation of the rules to say otherwise. And a criticism of a bad interpretation has not bearing on the actual game system.</p><p></p><p></p><p>Are you REALLY claiming that a GM's skill hasd no bearing on fun.</p><p>I honestly can not see that as a remotely reasonable position.</p><p></p><p></p><p>Translation: It is about having a skilled GM. (Defining skill and then specifically going out of your way to hand wave "this isn't skill I'm talking about" doesn't hold water)</p></blockquote><p></p>
[QUOTE="BryonD, post: 3227311, member: 957"] I'm not disputing that. As a matter of fact, you are taking my logical extension fo someone else's claim and representing that as my opinion. To the contrary, my point is that the absurdity of this conclusion shows the flaw in the underlying claim. Exactly. That is my point. First confusing the feat "Power Attack" with hitting at something as hard as you can is a big error. Power Attack isn't being allowed to do it. It is being GOOD at it. Second, the rules for a character without PA doing this in D&D are exactly the same as any rules light system I know of. It is up to the GM. So my point is, if the GM can not handle it in D&D, then how can they possibly handle it in any other system that requires the exact same adaptation? If it were me in 3X I'd probably add a -4 as a quasi-nonprof penalty on top and perhaps make the character lose their DEX bonus to AC for a round if the circumstances made that reasonable. But the specific choice isn't relevant. The point is that PA is NO WAY limits the actions of a character. No more than Point Blank Shot limits the ability of a character without it to fire at a nearby target. It is just a bad interpretation of the rules to say otherwise. And a criticism of a bad interpretation has not bearing on the actual game system. Are you REALLY claiming that a GM's skill hasd no bearing on fun. I honestly can not see that as a remotely reasonable position. Translation: It is about having a skilled GM. (Defining skill and then specifically going out of your way to hand wave "this isn't skill I'm talking about" doesn't hold water) [/QUOTE]
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