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Do PCs at your table have script immunity?
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<blockquote data-quote="Smackpixi" data-source="post: 8476615" data-attributes="member: 7028579"><p>It always seems to me the people enthusiastiac about death possibility in these discussions aren’t the people doing the dying. Or aren’t the people that spent months working on a backstory For a promised year plus campaign. The answer is never what the dm wants their Game to be like really I think, it’s what the players want, the majority wants, everyone gets a vote but the dm just has one. </p><p></p><p>I feel like TPKs or player deaths should be allowed to happen, but then the players determine what’s next. Is resurrection a possibility or not? Is the TPK the end or do you want something to follow? I get how revealing that the end may not be the end if the players/s don’t want it to be removes the scariness of death For future deaths, but again, it’s what the players want. Take some time with the death, what do we all think this should mean, what kind of game are we playing…all that. Some DMs want these to be hard rules set ahead of time cause they believe it makes things matter. I don’t think it does. Feel like every death is a discussion, what does this one mean, and how are we gonna handle it.</p></blockquote><p></p>
[QUOTE="Smackpixi, post: 8476615, member: 7028579"] It always seems to me the people enthusiastiac about death possibility in these discussions aren’t the people doing the dying. Or aren’t the people that spent months working on a backstory For a promised year plus campaign. The answer is never what the dm wants their Game to be like really I think, it’s what the players want, the majority wants, everyone gets a vote but the dm just has one. I feel like TPKs or player deaths should be allowed to happen, but then the players determine what’s next. Is resurrection a possibility or not? Is the TPK the end or do you want something to follow? I get how revealing that the end may not be the end if the players/s don’t want it to be removes the scariness of death For future deaths, but again, it’s what the players want. Take some time with the death, what do we all think this should mean, what kind of game are we playing…all that. Some DMs want these to be hard rules set ahead of time cause they believe it makes things matter. I don’t think it does. Feel like every death is a discussion, what does this one mean, and how are we gonna handle it. [/QUOTE]
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