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General Tabletop Discussion
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Do PCs at your table have script immunity?
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<blockquote data-quote="doctorbadwolf" data-source="post: 8476690" data-attributes="member: 6704184"><p>Voted 2. I generally consider doing incredibly risky and foolish things to be player buy-in wrt PC death, but they aren’t gonna die because a random mook got a crit and I rolled max damage. </p><p> </p><p>Otoh, I’m facing a situation where a PC I am deeply invested in might die next session. I used my flying armor to scout a castle tower where an unknown monster had holed up and was taking nearby villagers, and when I tried to stealth I got caught in spite of a very good roll, and the <em><strong>BEHIR</strong></em> zapped my level 9 Rogue Wizard. Thank goodness I made my save and then used Absorb Elements to half the damage again, because the 60ish damage the DM rolled would have taken me out in one go, and the fall would have given me a failed death save. </p><p> </p><p>But…then I barrel rolled in through the window and tried to get a good hit on the thing…and missed even with advantage (a 3 and a 7). </p><p> </p><p>And we ended the session there. The rest of the team is at least a round away. Basically if I win initiative next session, I’ll attack it so it can’t OA me (swashbuckler) and sprint to that window and jump. If I lose initiative…I might very well die before my turn comes. </p><p> </p><p>At which point my DM and I will discuss how I want to go forward. There is an NPC that can probably bring me back, and another character already came back as a revenant at the start of the campaign.</p><p>Whatever happens, it will be dramatic and emotional and engaging.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8476690, member: 6704184"] Voted 2. I generally consider doing incredibly risky and foolish things to be player buy-in wrt PC death, but they aren’t gonna die because a random mook got a crit and I rolled max damage. Otoh, I’m facing a situation where a PC I am deeply invested in might die next session. I used my flying armor to scout a castle tower where an unknown monster had holed up and was taking nearby villagers, and when I tried to stealth I got caught in spite of a very good roll, and the [I][B]BEHIR[/B][/I] zapped my level 9 Rogue Wizard. Thank goodness I made my save and then used Absorb Elements to half the damage again, because the 60ish damage the DM rolled would have taken me out in one go, and the fall would have given me a failed death save. But…then I barrel rolled in through the window and tried to get a good hit on the thing…and missed even with advantage (a 3 and a 7). And we ended the session there. The rest of the team is at least a round away. Basically if I win initiative next session, I’ll attack it so it can’t OA me (swashbuckler) and sprint to that window and jump. If I lose initiative…I might very well die before my turn comes. At which point my DM and I will discuss how I want to go forward. There is an NPC that can probably bring me back, and another character already came back as a revenant at the start of the campaign. Whatever happens, it will be dramatic and emotional and engaging. [/QUOTE]
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Do PCs at your table have script immunity?
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