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Do PCs at your table have script immunity?
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<blockquote data-quote="Ruin Explorer" data-source="post: 8477121" data-attributes="member: 18"><p>I voted "Yes (mostly)" but honestly "No (mostly)" is also arguably true, and it depends on a lot of things.</p><p></p><p>The major issue which this doesn't really address is that it's pretty easy for the PCs to avoid dying in 5E if they know what they're doing. Experienced players therefore typically don't need "plot armour", so it's a moot point. You can have DMs claiming to be bloodthirsty/ruthless but if the actual fact is none of the PCs die, for years, or very few, I feel like it's a bit of a front. Not quite untrue but misleading.</p><p></p><p>Personally I think new players, who haven't mastered the art of cheesin' it to stay alive, are the ones who might actually benefit from a little plot armour, as they're also the most likely to be put off by a single death. I think it's very different if you've been playing for a year or more and your PC dies, and if it's just been weeks or months, or a few sessions or whatever. Creating a character can feel far more monumental to a new player.</p><p></p><p>On top of that, they're only dying in most cases because of a lack of knowledge of some fairly cheesy stuff, which isn't really reflecting poorly on them. If anything, it reflects poorly on 5E.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8477121, member: 18"] I voted "Yes (mostly)" but honestly "No (mostly)" is also arguably true, and it depends on a lot of things. The major issue which this doesn't really address is that it's pretty easy for the PCs to avoid dying in 5E if they know what they're doing. Experienced players therefore typically don't need "plot armour", so it's a moot point. You can have DMs claiming to be bloodthirsty/ruthless but if the actual fact is none of the PCs die, for years, or very few, I feel like it's a bit of a front. Not quite untrue but misleading. Personally I think new players, who haven't mastered the art of cheesin' it to stay alive, are the ones who might actually benefit from a little plot armour, as they're also the most likely to be put off by a single death. I think it's very different if you've been playing for a year or more and your PC dies, and if it's just been weeks or months, or a few sessions or whatever. Creating a character can feel far more monumental to a new player. On top of that, they're only dying in most cases because of a lack of knowledge of some fairly cheesy stuff, which isn't really reflecting poorly on them. If anything, it reflects poorly on 5E. [/QUOTE]
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Do PCs at your table have script immunity?
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