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Do PCs at your table have script immunity?
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<blockquote data-quote="Older Beholder" data-source="post: 8478497" data-attributes="member: 6813585"><p>I'm happy with either death or no death setting, (both as player or DM) Both are fine options.</p><p></p><p>As a DM, I've had one TPK in the first campaign I ran in 5E. One of my players said he liked D&D over video games because death felt real, etc... So I upped the difficultly as it was coming to the final battle of a long story arc. It was a pretty deadly fight to begin with, and then the players did everything wrong, didn't use any of their abilities etc...</p><p>The player that had said he wanted a deadly game was the one that then complained and refused to play again.</p><p></p><p>Other than that I've had two other character deaths as a DM, but I've never had a PC die while I've been a player.</p><p></p><p>There are times when we haven't played for a month due to scheduling conflicts where I wouldn't think of throwing a deadly fight at the players as I know the group just want to have some fun and get back into the game. I don't really have things set in stone, things can change from group to group, campaign to campaign, even session to session.</p></blockquote><p></p>
[QUOTE="Older Beholder, post: 8478497, member: 6813585"] I'm happy with either death or no death setting, (both as player or DM) Both are fine options. As a DM, I've had one TPK in the first campaign I ran in 5E. One of my players said he liked D&D over video games because death felt real, etc... So I upped the difficultly as it was coming to the final battle of a long story arc. It was a pretty deadly fight to begin with, and then the players did everything wrong, didn't use any of their abilities etc... The player that had said he wanted a deadly game was the one that then complained and refused to play again. Other than that I've had two other character deaths as a DM, but I've never had a PC die while I've been a player. There are times when we haven't played for a month due to scheduling conflicts where I wouldn't think of throwing a deadly fight at the players as I know the group just want to have some fun and get back into the game. I don't really have things set in stone, things can change from group to group, campaign to campaign, even session to session. [/QUOTE]
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Do PCs at your table have script immunity?
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