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Do PCs at your table have script immunity?
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<blockquote data-quote="Jfdlsjfd" data-source="post: 8478790" data-attributes="member: 42856"><p>There is no need for reasoning. It's a matter of <em>personal preference</em>. There is certainly no logical argument for my dislike of having hand-outs in adventures, or boxed text to describe a room. I'd prefer them not to be there and the sacrificed trees corpses being used for printing something more useful or, barring that, with nothing. Are boxed text or handout useful to <em>some</em>? Certainly! Should I refrain from expressing my displeasure with them? Certainly not in a forum where we discuss these things. I think it's a very apt analogy with the poster's problem with "social advice" in RPG books: it's of no use to him, so he disagrees with them being there. It's not a logical demonstration leading to the logical conclusion of removing or keeping them, but a matter of preference.</p><p></p><p></p><p></p><p>Which is a perfectly cromulent matter of personal preferences. Both your views and the poster you're replying to are statements on what you want to see more of in RPGs products, and I don't think it was intended to demonstrate the superiority of one's preference over another. Having those preference expressed freely is, at most, a useful tool for prospective publishers so they can feel the expectations of their public and try to maximize their sales and less an exercise in convincing other to switch their preferences.</p><p></p><p></p><p></p><p>I feel session 0 is intimidating. Talking about the next campaign while having a beer is the usual form of my group's sessions 0 and I think most of us don't even realize it's what we are doing and would be puzzled at the idea of actually having a sit-down session devoted to discussing.</p></blockquote><p></p>
[QUOTE="Jfdlsjfd, post: 8478790, member: 42856"] There is no need for reasoning. It's a matter of [I]personal preference[/I]. There is certainly no logical argument for my dislike of having hand-outs in adventures, or boxed text to describe a room. I'd prefer them not to be there and the sacrificed trees corpses being used for printing something more useful or, barring that, with nothing. Are boxed text or handout useful to [I]some[/I]? Certainly! Should I refrain from expressing my displeasure with them? Certainly not in a forum where we discuss these things. I think it's a very apt analogy with the poster's problem with "social advice" in RPG books: it's of no use to him, so he disagrees with them being there. It's not a logical demonstration leading to the logical conclusion of removing or keeping them, but a matter of preference. Which is a perfectly cromulent matter of personal preferences. Both your views and the poster you're replying to are statements on what you want to see more of in RPGs products, and I don't think it was intended to demonstrate the superiority of one's preference over another. Having those preference expressed freely is, at most, a useful tool for prospective publishers so they can feel the expectations of their public and try to maximize their sales and less an exercise in convincing other to switch their preferences. I feel session 0 is intimidating. Talking about the next campaign while having a beer is the usual form of my group's sessions 0 and I think most of us don't even realize it's what we are doing and would be puzzled at the idea of actually having a sit-down session devoted to discussing. [/QUOTE]
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