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Do PCs at your table have script immunity?
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<blockquote data-quote="Ruin Explorer" data-source="post: 8478924" data-attributes="member: 18"><p>Context matters, sure, but do any of those actually not contain DM/player "how to play/run this" advice? I'm presuming DitV is Dogs in the Vineyard, and MLWM is My Life With Master, and LU I just don't know. I take your point re: not every section being needed (like "What are RPGs?") but that seems a bit different from not including any kind of "how to make it work/how it should work" advice at all to me. Didn't DitV in fact have an issue where the author felt he had been insufficiently clear on how it was intended to be played, and that's part of why he pulled it? Also random but I know for a cold fact people very new to RPGs ended up playing DitV once back in the day, I have a friend who told me about it. I know absolutely nothing about MLWM so I can't comment on it at all lol.</p><p></p><p>Of course there's also the hilarious situation where a "DM advice" book or section basically shrieks "YOU'RE DOING IT WRONG!!!" and instructs you to cease and desist. There was at least one WW Storyteller book which basically said "Stop having fun, if your [insert WoD game, I forget which] game is fun, and you're kicking ass and taking names, you're not playing as intended!!!", but given parts of the same book said "ignore anything in this you disagree with", that was very easy to ignore. There was also the whole "'Trenchcoats and Katanas'/</p><p>'Superheroes with Fangs' is an illegal and wrong way to play Vampire and I intend to end it!" thing which happened with V:tM Revised, but that wasn't in a book (IIRC), that was just on the WW website.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8478924, member: 18"] Context matters, sure, but do any of those actually not contain DM/player "how to play/run this" advice? I'm presuming DitV is Dogs in the Vineyard, and MLWM is My Life With Master, and LU I just don't know. I take your point re: not every section being needed (like "What are RPGs?") but that seems a bit different from not including any kind of "how to make it work/how it should work" advice at all to me. Didn't DitV in fact have an issue where the author felt he had been insufficiently clear on how it was intended to be played, and that's part of why he pulled it? Also random but I know for a cold fact people very new to RPGs ended up playing DitV once back in the day, I have a friend who told me about it. I know absolutely nothing about MLWM so I can't comment on it at all lol. Of course there's also the hilarious situation where a "DM advice" book or section basically shrieks "YOU'RE DOING IT WRONG!!!" and instructs you to cease and desist. There was at least one WW Storyteller book which basically said "Stop having fun, if your [insert WoD game, I forget which] game is fun, and you're kicking ass and taking names, you're not playing as intended!!!", but given parts of the same book said "ignore anything in this you disagree with", that was very easy to ignore. There was also the whole "'Trenchcoats and Katanas'/ 'Superheroes with Fangs' is an illegal and wrong way to play Vampire and I intend to end it!" thing which happened with V:tM Revised, but that wasn't in a book (IIRC), that was just on the WW website. [/QUOTE]
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