Homebrew Do people in your game world put cheese on their apple pies??

Do people in your world put cheese on their apple pies??

  • Yes and it's common

    Votes: 1 5.9%
  • Yes but only in certain areas

    Votes: 4 23.5%
  • No but it could work

    Votes: 2 11.8%
  • No and people will think you're dumb for doing it

    Votes: 10 58.8%


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Something I had not considered. It is a good question to ask. Other questions that could be useful for the worldbuilder to answer:

What is something only poor people eat in this given region of the setting?
What are the typical wages for the following positions: tax collector, carpenter, basket weaver and farmer?
What thing that we consider "normal" is illegal or controlled in the setting? (Ex: hunting in the forest for anyone besides the nobility.)
 



Something I had not considered. It is a good question to ask. Other questions that could be useful for the worldbuilder to answer:

What is something only poor people eat in this given region of the setting?
What are the typical wages for the following positions: tax collector, carpenter, basket weaver and farmer?
What thing that we consider "normal" is illegal or controlled in the setting? (Ex: hunting in the forest for anyone besides the nobility.)
Poor people in my game tend to eat oatmeal and soup of varied flavors. I had coastal poor eating lobster and other bottom-feeders. Most of the time the PCs do not interact with them. The working class still eat a lot of soups and stews with bread to fill. A stew in a breadbowl tends to be something one can grab and go in most larger towns and cities.

Recently the PCs used a portal to the desert and I had changed some things to include dates and figs with goat skewers with scorpions optional. Instead of ale there was a bitter coffee in most places.

I do not think it would be unheard of to regulate hunting and such. Most games I have find the PCs in the wilderness instead of more civilized lands that are controllable. In FR I think Cormyr regulates hunting in certain king's woods. For Waterdeep to regulate hunting on the Sword Coast would be too much. In places where monsters are found, they do not have much regulation on hunting a deer or trapping some rabbits. There is also some 'why bother' part of tracking this like rations and torches and such.
 


Poor people in my game tend to eat oatmeal and soup of varied flavors. I had coastal poor eating lobster and other bottom-feeders. Most of the time the PCs do not interact with them. The working class still eat a lot of soups and stews with bread to fill. A stew in a breadbowl tends to be something one can grab and go in most larger towns and cities.

Recently the PCs used a portal to the desert and I had changed some things to include dates and figs with goat skewers with scorpions optional. Instead of ale there was a bitter coffee in most places.

I do not think it would be unheard of to regulate hunting and such. Most games I have find the PCs in the wilderness instead of more civilized lands that are controllable. In FR I think Cormyr regulates hunting in certain king's woods. For Waterdeep to regulate hunting on the Sword Coast would be too much. In places where monsters are found, they do not have much regulation on hunting a deer or trapping some rabbits. There is also some 'why bother' part of tracking this like rations and torches and such.
Whether it is something the PCs have to deal with is separate from the general impact of the world building, and how thinking about these things can impact how the GM sees their own setting.
 


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