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Do people in your game world put cheese on their apple pies??
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<blockquote data-quote="rmcoen" data-source="post: 9863880" data-attributes="member: 6692404"><p>While I won't comment on the validity of putting cheese on apple pie, the mere question did raise the point of "how important is food, in your campaign?". Which I think is a great topic.</p><p></p><p>Certain authors I've read spend a lot of book space talking about the food in their worlds. The characters don't just "have breakfast", they sit down to "egg-fried toast, with a side of porridge enlivened with dried apples and peaches from the summer's harvest, and the ever-present side of piglaro leaves for protein. Plus a warm mug of kaf, of course." Does that <em>matter</em>? No. Does it establish a little bit of world-building? Sure... whatever "piglaro" is, it's apparently a plant, and a staple of theri diet. And they have coffee, but call it something different. (Or maybe it's tea, but different... maybe there will be a brewing description in a few pages to answer that question.)</p><p></p><p>In a book, you can read that section with detail and think about the meanings in the world... but at the gaming table - unless there's a quest about it! - I've found that players want "breakfast is 2 silvers". Or "The Silver Fork prides itself on its gourmet meals and upper-crust clientele... dinner alone is 2 gold each." I have played in low-level games with other DMs who have sometimes had actual full menus for the local town's restaurants and bars. You can get into roleplaying - if you want! - about eating at the Oxtail and Bell because they serve mutton, which reminds you of your childhood as a shepherd, or not eating at the Broken Wheel because their mead is sourced from Berjamin's farm, which put your uncle out of business. And after a couple levels... "Lunch costs 2 silver."</p><p></p><p>Having said all that, two side quests ago in my campaign, the PCs made a point of fully field-dressing an enormous cave lizard they defeated, because of an off-comment a guard had made about the lizards being "farmed" in the mine tunnels. They ended up making an extra 150 gold from the Silver Fork for the freshness and rarity of the superb meat! (And I can't remember another time that food came up other than the ranger saying "I scout ahead and hunt, while the party catches up.")</p></blockquote><p></p>
[QUOTE="rmcoen, post: 9863880, member: 6692404"] While I won't comment on the validity of putting cheese on apple pie, the mere question did raise the point of "how important is food, in your campaign?". Which I think is a great topic. Certain authors I've read spend a lot of book space talking about the food in their worlds. The characters don't just "have breakfast", they sit down to "egg-fried toast, with a side of porridge enlivened with dried apples and peaches from the summer's harvest, and the ever-present side of piglaro leaves for protein. Plus a warm mug of kaf, of course." Does that [I]matter[/I]? No. Does it establish a little bit of world-building? Sure... whatever "piglaro" is, it's apparently a plant, and a staple of theri diet. And they have coffee, but call it something different. (Or maybe it's tea, but different... maybe there will be a brewing description in a few pages to answer that question.) In a book, you can read that section with detail and think about the meanings in the world... but at the gaming table - unless there's a quest about it! - I've found that players want "breakfast is 2 silvers". Or "The Silver Fork prides itself on its gourmet meals and upper-crust clientele... dinner alone is 2 gold each." I have played in low-level games with other DMs who have sometimes had actual full menus for the local town's restaurants and bars. You can get into roleplaying - if you want! - about eating at the Oxtail and Bell because they serve mutton, which reminds you of your childhood as a shepherd, or not eating at the Broken Wheel because their mead is sourced from Berjamin's farm, which put your uncle out of business. And after a couple levels... "Lunch costs 2 silver." Having said all that, two side quests ago in my campaign, the PCs made a point of fully field-dressing an enormous cave lizard they defeated, because of an off-comment a guard had made about the lizards being "farmed" in the mine tunnels. They ended up making an extra 150 gold from the Silver Fork for the freshness and rarity of the superb meat! (And I can't remember another time that food came up other than the ranger saying "I scout ahead and hunt, while the party catches up.") [/QUOTE]
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Do people in your game world put cheese on their apple pies??
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