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Do people like re-skinning?
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<blockquote data-quote="Var" data-source="post: 7974564" data-attributes="member: 7022819"><p>Speaking as a player who is pretty up to date on everything the books contain, reskinning helps getting the tension back.</p><p></p><p>On the metagaming level I know a young Red Dragon is CR10 but sucks at DEX and WIS saves, pretty sure 3-4 buddies and I can take one at level 5. Even when playing an appropriate character that could know what I know, like a Ranger that hates Dragons, I'd roll for myself to see if I'm going to use it, but odds are I am passing that check or someone else knows that Web and Command work pretty well to let the rest of the group lay into it.</p><p></p><p>The exact same statblock as a reskinned salamander thing that burrows instead of flying though? Never heard about it. Oh boy what is that thing.</p><p>How much damage did that breathweapon do? Oh damn, is that at will? It just casually hit the plate clad fighter with 3 attacks for how much damage? Consider me scared instead of confident.</p><p>It takes away my ability to prepare and preplan an encounter like that by abusing my memory to gain an edge, while roughly providing the same challenge.</p><p></p><p>Imho deadly encounters are fun, given the players have opportunity to gather some info, prepare, find out about a weakness and allow them to make it more manageable, even if they're a little banged up when they get there.</p><p>But sometimes you just want to use a cool monster/NPC statblock and it doesn't fit your game the way it is. Or just because you want to use 2 or 3 of a creature that makes 0 sense in a group. Or you want that roadside ambush to be a strain on the players without resorting to weirdly high level bandits or an entire army worth of them.</p></blockquote><p></p>
[QUOTE="Var, post: 7974564, member: 7022819"] Speaking as a player who is pretty up to date on everything the books contain, reskinning helps getting the tension back. On the metagaming level I know a young Red Dragon is CR10 but sucks at DEX and WIS saves, pretty sure 3-4 buddies and I can take one at level 5. Even when playing an appropriate character that could know what I know, like a Ranger that hates Dragons, I'd roll for myself to see if I'm going to use it, but odds are I am passing that check or someone else knows that Web and Command work pretty well to let the rest of the group lay into it. The exact same statblock as a reskinned salamander thing that burrows instead of flying though? Never heard about it. Oh boy what is that thing. How much damage did that breathweapon do? Oh damn, is that at will? It just casually hit the plate clad fighter with 3 attacks for how much damage? Consider me scared instead of confident. It takes away my ability to prepare and preplan an encounter like that by abusing my memory to gain an edge, while roughly providing the same challenge. Imho deadly encounters are fun, given the players have opportunity to gather some info, prepare, find out about a weakness and allow them to make it more manageable, even if they're a little banged up when they get there. But sometimes you just want to use a cool monster/NPC statblock and it doesn't fit your game the way it is. Or just because you want to use 2 or 3 of a creature that makes 0 sense in a group. Or you want that roadside ambush to be a strain on the players without resorting to weirdly high level bandits or an entire army worth of them. [/QUOTE]
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Community
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Do people like re-skinning?
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