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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Do Player Characters Have Average Population Stat Distributions?
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<blockquote data-quote="DeviousQuail" data-source="post: 8067901" data-attributes="member: 7025431"><p>This is a tough one for me. I've said it before but I think this problem exists around the idea of strength, and to a lesser extent constitution, more than any of the other ability scores. Based on the 5e PHB the smallest half-orcs are roughly 5 feet tall and weigh 180 pounds. The biggest halfling are 3 feet tall and weigh 45 pounds. I have no problem believing that the halfling could be smarter, wiser, more charismatic, or lighter on their feet than the small half-orc. Believing the opposite is also easy enough. But when you tell me the halfling is going to deadlift or bench press more than the half-orc, I'm not going to believe it without something else being involved. I just have too much life experience to ignore it.</p><p></p><p>The easiest solution is using size categories to grant benefits and penalties. Things like carrying capacity, stealth, contested strength checks, AC, etc. That way attack, damage, saves, etc aren't impacted but differences in sizes are still felt.</p></blockquote><p></p>
[QUOTE="DeviousQuail, post: 8067901, member: 7025431"] This is a tough one for me. I've said it before but I think this problem exists around the idea of strength, and to a lesser extent constitution, more than any of the other ability scores. Based on the 5e PHB the smallest half-orcs are roughly 5 feet tall and weigh 180 pounds. The biggest halfling are 3 feet tall and weigh 45 pounds. I have no problem believing that the halfling could be smarter, wiser, more charismatic, or lighter on their feet than the small half-orc. Believing the opposite is also easy enough. But when you tell me the halfling is going to deadlift or bench press more than the half-orc, I'm not going to believe it without something else being involved. I just have too much life experience to ignore it. The easiest solution is using size categories to grant benefits and penalties. Things like carrying capacity, stealth, contested strength checks, AC, etc. That way attack, damage, saves, etc aren't impacted but differences in sizes are still felt. [/QUOTE]
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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Do Player Characters Have Average Population Stat Distributions?
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