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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Do Player Characters Have Average Population Stat Distributions?
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<blockquote data-quote="Maxperson" data-source="post: 8068926" data-attributes="member: 23751"><p>If you go with variant human, though, a 16 is not guaranteed. I've seen many more variant humans in my games than default humans. People like feats. Also, not everyone should be forced to put their highest stat in their main stat. If +2 is baseline, then a 14/15 and perhaps the 16 goes into con. A lot of people like hit points for survivability. Giving humans a +3 could also be a bonus for humans, since other races aren't guaranteed one.</p><p></p><p>It seems like you're assuming the +3, which is a reasonable assumption. I'm just not sure it's correct. 5e is easy enough that +2 could be the baseline and +3 just makes things a bit easier.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8068926, member: 23751"] If you go with variant human, though, a 16 is not guaranteed. I've seen many more variant humans in my games than default humans. People like feats. Also, not everyone should be forced to put their highest stat in their main stat. If +2 is baseline, then a 14/15 and perhaps the 16 goes into con. A lot of people like hit points for survivability. Giving humans a +3 could also be a bonus for humans, since other races aren't guaranteed one. It seems like you're assuming the +3, which is a reasonable assumption. I'm just not sure it's correct. 5e is easy enough that +2 could be the baseline and +3 just makes things a bit easier. [/QUOTE]
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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Do Player Characters Have Average Population Stat Distributions?
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