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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Do Player Characters Have Average Population Stat Distributions?
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<blockquote data-quote="TwoSix" data-source="post: 8069529" data-attributes="member: 205"><p>Sure, but you're ignoring a pretty large middle portion of the spectrum, here. Very, very few people are pure optimizers. I have a strong powergaming/optimization streak, but I don't play a Crossbow Expert/Sharpshooter Fighter or an Oath of Vengeance Paladin or a Hexblade Sorlock as my characters. </p><p></p><p>But I also don't play gnome bards, or half-orc wizards, or a bunch of other interesting concepts precisely because they're suboptimal. And I (personally) know a bunch of other players who make that same calculation, whether consciously or subconsciously. To me, playing a character with a starting 14 or 15 is as grating as driving with the parking brake on; every time I roll an attack or damage I notice that my bonus isn't what it could be, and it makes the game <em>less fun</em>.</p><p></p><p>So, speaking as someone who has personally made these calculations, I know for a fact that removing racial bonuses in favor of a racial ability would give me more options. </p><p></p><p>But let's be clear; this idea of the "true optimizer" who will always choose the strongest choice no matter what isn't a relevant consideration for D&D. Computer games, yes, but not D&D.</p></blockquote><p></p>
[QUOTE="TwoSix, post: 8069529, member: 205"] Sure, but you're ignoring a pretty large middle portion of the spectrum, here. Very, very few people are pure optimizers. I have a strong powergaming/optimization streak, but I don't play a Crossbow Expert/Sharpshooter Fighter or an Oath of Vengeance Paladin or a Hexblade Sorlock as my characters. But I also don't play gnome bards, or half-orc wizards, or a bunch of other interesting concepts precisely because they're suboptimal. And I (personally) know a bunch of other players who make that same calculation, whether consciously or subconsciously. To me, playing a character with a starting 14 or 15 is as grating as driving with the parking brake on; every time I roll an attack or damage I notice that my bonus isn't what it could be, and it makes the game [I]less fun[/I]. So, speaking as someone who has personally made these calculations, I know for a fact that removing racial bonuses in favor of a racial ability would give me more options. But let's be clear; this idea of the "true optimizer" who will always choose the strongest choice no matter what isn't a relevant consideration for D&D. Computer games, yes, but not D&D. [/QUOTE]
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Level Up: Advanced 5th Edition (A5E)
Do Player Characters Have Average Population Stat Distributions?
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