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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Do Player Characters Have Average Population Stat Distributions?
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<blockquote data-quote="Phoebasss" data-source="post: 8069752" data-attributes="member: 7025876"><p>Maybe racial biases isn't quite the right word. I have my own political opinions, but as far as my arguments here, I view this as very much a mechanical issue. Or specifically an issue where mechanics infringe on players' willingness to play out the stories they want to tell.</p><p>I just think players should have the option of defying those racial stereotypes if they so choose. A goliath who has difficulty opening jars is something that I think could make for the beginnings of an interesting backstory. How does that society treat a goliath with 8 Strength? Do they have some sort of unique circumstances that led to these unusual ASIs? I'm interested in telling these kinds of stories, and DnD is inches away from being able to tell these types of stories more often. It just requires dropping one last tradition to put it over the edge into making character creation interesting again. The game is (I believe) fully capable of differentiating races through means that aren't stats. Be it specialized feats or well-written lore in the race section of the PHB-equivalent.</p></blockquote><p></p>
[QUOTE="Phoebasss, post: 8069752, member: 7025876"] Maybe racial biases isn't quite the right word. I have my own political opinions, but as far as my arguments here, I view this as very much a mechanical issue. Or specifically an issue where mechanics infringe on players' willingness to play out the stories they want to tell. I just think players should have the option of defying those racial stereotypes if they so choose. A goliath who has difficulty opening jars is something that I think could make for the beginnings of an interesting backstory. How does that society treat a goliath with 8 Strength? Do they have some sort of unique circumstances that led to these unusual ASIs? I'm interested in telling these kinds of stories, and DnD is inches away from being able to tell these types of stories more often. It just requires dropping one last tradition to put it over the edge into making character creation interesting again. The game is (I believe) fully capable of differentiating races through means that aren't stats. Be it specialized feats or well-written lore in the race section of the PHB-equivalent. [/QUOTE]
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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Do Player Characters Have Average Population Stat Distributions?
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