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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Do Player Characters Have Average Population Stat Distributions?
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<blockquote data-quote="Maxperson" data-source="post: 8069816" data-attributes="member: 23751"><p>I think 5e's social system is just fine. We have charisma and social skills, people to use them to interact with and a DM to narrate the results. That's all you really need to have meaningful social interaction. The social and exploration pillars don't need to be anywhere near as fleshed out as the combat pillar does.</p><p></p><p></p><p>I don't think it need a reworking of the stat system. The concept of the party face is highly unrealistic. Look at the group interactions you've had. How often in a group discussion do you choose the most charismatic person and have him speak for you? Not often I wager. Now how often to people without high charisma and/or great social skills open their mouths during an important time? Quite often. </p><p></p><p>The person being talked to is also going to want to interact with the group and not just the party face. The King is going to ask the Barbarian and Cleric questions and expect answers from them, not the Bard. </p><p></p><p>If the DM and group set things up so that you end up with a party face, it becomes a potential issue, depending on if you are okay with that sort of thing or not. If you guys don't set things up so that you end up with a party face that does all the talking, then everyone gets to interact and have fun during the social interaction, and without changing the 6 stat system. 5e does a great job of making things easy enough that even someone with a few +s or even no +s at all can still interact in the exploration and social pillars in a meaningful way.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8069816, member: 23751"] I think 5e's social system is just fine. We have charisma and social skills, people to use them to interact with and a DM to narrate the results. That's all you really need to have meaningful social interaction. The social and exploration pillars don't need to be anywhere near as fleshed out as the combat pillar does. I don't think it need a reworking of the stat system. The concept of the party face is highly unrealistic. Look at the group interactions you've had. How often in a group discussion do you choose the most charismatic person and have him speak for you? Not often I wager. Now how often to people without high charisma and/or great social skills open their mouths during an important time? Quite often. The person being talked to is also going to want to interact with the group and not just the party face. The King is going to ask the Barbarian and Cleric questions and expect answers from them, not the Bard. If the DM and group set things up so that you end up with a party face, it becomes a potential issue, depending on if you are okay with that sort of thing or not. If you guys don't set things up so that you end up with a party face that does all the talking, then everyone gets to interact and have fun during the social interaction, and without changing the 6 stat system. 5e does a great job of making things easy enough that even someone with a few +s or even no +s at all can still interact in the exploration and social pillars in a meaningful way. [/QUOTE]
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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Do Player Characters Have Average Population Stat Distributions?
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