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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Do Player Characters Have Average Population Stat Distributions?
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<blockquote data-quote="CapnZapp" data-source="post: 8069836" data-attributes="member: 12731"><p>Well, if Level Up should change how 5E does things, there needs to be a problem that is important enough.</p><p></p><p>This is not a completely new game, where doing things differently isn't "different". But for Level Up, it would be.</p><p></p><p>What's so important that the project should risk coming off as different from 5E?</p><p></p><p>So with respect, no, its not about preference and opinion. It's about stating problems, arguing they can't wait, and arguing why the need for change trumps the need to remain compatible.</p><p></p><p>In this case, there's a whole cabal of "genericists" that I hope EN Publishing doesn't listen to. 5E follows in the great tradition of D&D games since already from the beginning of time in offering wonky and weird limitations that force you to choose "packages" of abilities, preventing you from getting exactly the way you want.</p><p></p><p>Not getting exactly what you want might be slightly frustrating at first, but it provides the texture that makes you come back for more.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 8069836, member: 12731"] Well, if Level Up should change how 5E does things, there needs to be a problem that is important enough. This is not a completely new game, where doing things differently isn't "different". But for Level Up, it would be. What's so important that the project should risk coming off as different from 5E? So with respect, no, its not about preference and opinion. It's about stating problems, arguing they can't wait, and arguing why the need for change trumps the need to remain compatible. In this case, there's a whole cabal of "genericists" that I hope EN Publishing doesn't listen to. 5E follows in the great tradition of D&D games since already from the beginning of time in offering wonky and weird limitations that force you to choose "packages" of abilities, preventing you from getting exactly the way you want. Not getting exactly what you want might be slightly frustrating at first, but it provides the texture that makes you come back for more. [/QUOTE]
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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Do Player Characters Have Average Population Stat Distributions?
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