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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Do Player Characters Have Average Population Stat Distributions?
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<blockquote data-quote="Lanefan" data-source="post: 8069981" data-attributes="member: 29398"><p>My experience is that it stays fairly deadly until somewhat higher level, but by 4th-ish level you've built up enough resources and contacts to enable revival from death leading to more continuity with characters.</p><p></p><p>This is why - while I don't mind the idea of backgrounds etc. in the least - I personally don't put much effort into them (usually) until the character's been around a while and proven it's going to stick; and suggest the same to my players.</p><p></p><p>The other factor is speed of char-gen. Any system where (once familiar with the process) it takes more than 20 minutes to bang out a character needs a long hard look taken at it, as it's become too complex.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8069981, member: 29398"] My experience is that it stays fairly deadly until somewhat higher level, but by 4th-ish level you've built up enough resources and contacts to enable revival from death leading to more continuity with characters. This is why - while I don't mind the idea of backgrounds etc. in the least - I personally don't put much effort into them (usually) until the character's been around a while and proven it's going to stick; and suggest the same to my players. The other factor is speed of char-gen. Any system where (once familiar with the process) it takes more than 20 minutes to bang out a character needs a long hard look taken at it, as it's become too complex. [/QUOTE]
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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Do Player Characters Have Average Population Stat Distributions?
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