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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Do Player Characters Have Average Population Stat Distributions?
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<blockquote data-quote="The Crimson Binome" data-source="post: 8070059" data-attributes="member: 6775031"><p>My example was between elves and dwarves, in third edition. Elves don't need to understand orcs (or dwarves), in order for them to make decisions based on what they do know; and their observation of elven wizards would be enough to confirm that it's not a good path for them to pursue.</p><p></p><p>The actual truth is always consistent with observable reality. Rationalizations exist to try and explain things when you <em>don't</em> have sufficient proof to discern the truth. You have provided three rationalizations for why elves might hold beliefs which are factually incorrect, but it doesn't change the fact that your narrative hinges on people believing things which are untrue, which does not make for a good story.</p><p></p><p>You can't have it both ways. Either 5% is enough to discriminate between capabilities, or it isn't.</p><p></p><p>Statistically, a 5% difference is enough to change the outcome of one check in twenty. You will probably notice that over the course of your campaign, because you're going to roll for that stat more than twenty times. Likewise, elves will definitely notice the difference over the course of their civilization, because they will test their ability far more than twenty times.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 8070059, member: 6775031"] My example was between elves and dwarves, in third edition. Elves don't need to understand orcs (or dwarves), in order for them to make decisions based on what they do know; and their observation of elven wizards would be enough to confirm that it's not a good path for them to pursue. The actual truth is always consistent with observable reality. Rationalizations exist to try and explain things when you [I]don't[/I] have sufficient proof to discern the truth. You have provided three rationalizations for why elves might hold beliefs which are factually incorrect, but it doesn't change the fact that your narrative hinges on people believing things which are untrue, which does not make for a good story. You can't have it both ways. Either 5% is enough to discriminate between capabilities, or it isn't. Statistically, a 5% difference is enough to change the outcome of one check in twenty. You will probably notice that over the course of your campaign, because you're going to roll for that stat more than twenty times. Likewise, elves will definitely notice the difference over the course of their civilization, because they will test their ability far more than twenty times. [/QUOTE]
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Level Up: Advanced 5th Edition (A5E)
Do Player Characters Have Average Population Stat Distributions?
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