Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Do players even like the risk of death?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Iry" data-source="post: 8268544" data-attributes="member: 6777378"><p>This is 100% true, but even despite the potential difficulty, I advocate <strong>strongly</strong> for non-death consequences. Not because I fear the players having to deal with death, but because there are so many other rich, exciting, and plot-hook filled options besides death. Everything from a setback to your story arc goals, giving an advantage to a political opponent, suffering a curse with pros and cons, having body parts amputated, suffering chronic pain or having dramatic scars, a change in reputation, etc.</p><p></p><p>Some players would even prefer death to losing an arm, but death severs almost all plot hooks related to that character. I would rather <em>save</em> as many plot hooks, and keep as much sentimental story as possible. Obviously, these kinds of things have to suit the group and the player. Many groups are absolutely happy with the death system, and that's totally fine. But I definitely encourage groups who are on the fence to give it a try, come to these forums (or others) for options/plot-hooks, and ask your doctor if non-death consequences are right for you. Side effects may include: fun, anxiety, drama, scenery chewing, groans, laughter, spotlights, hogging of spotlights, cringe, theatre-kid infestation, and more fun.</p><p><span style="font-size: 9px">Speak to a health-care professional if you begin to experience death consequences <strong>IRL.</strong></span></p></blockquote><p></p>
[QUOTE="Iry, post: 8268544, member: 6777378"] This is 100% true, but even despite the potential difficulty, I advocate [B]strongly[/B] for non-death consequences. Not because I fear the players having to deal with death, but because there are so many other rich, exciting, and plot-hook filled options besides death. Everything from a setback to your story arc goals, giving an advantage to a political opponent, suffering a curse with pros and cons, having body parts amputated, suffering chronic pain or having dramatic scars, a change in reputation, etc. Some players would even prefer death to losing an arm, but death severs almost all plot hooks related to that character. I would rather [I]save[/I] as many plot hooks, and keep as much sentimental story as possible. Obviously, these kinds of things have to suit the group and the player. Many groups are absolutely happy with the death system, and that's totally fine. But I definitely encourage groups who are on the fence to give it a try, come to these forums (or others) for options/plot-hooks, and ask your doctor if non-death consequences are right for you. Side effects may include: fun, anxiety, drama, scenery chewing, groans, laughter, spotlights, hogging of spotlights, cringe, theatre-kid infestation, and more fun. [SIZE=1]Speak to a health-care professional if you begin to experience death consequences [B]IRL.[/B][/SIZE] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Do players even like the risk of death?
Top