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Do players even like the risk of death?
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<blockquote data-quote="BookTenTiger" data-source="post: 8268636" data-attributes="member: 6685541"><p>I will speak from my perspective, as someone who has been playing for 20+ years, and as someone who puts a lot of effort into the concepts, roleplaying, and long-term stories of my characters...</p><p></p><p>Yes, I prefer to have death be on the table. I prefer death from a random encounter to something preplanned by my DM and I. When death is not an option in combat, I start to feel like my choices do not have consequences (unless there is something explicitly set up by the DM, such as a hostage situation). I know that's not always the reality, but it's just how I feel as a player.</p><p></p><p>I enjoy the feeling of trying to come up with a strategy in combat, and the fear of death makes that effort even more rewarding!</p></blockquote><p></p>
[QUOTE="BookTenTiger, post: 8268636, member: 6685541"] I will speak from my perspective, as someone who has been playing for 20+ years, and as someone who puts a lot of effort into the concepts, roleplaying, and long-term stories of my characters... Yes, I prefer to have death be on the table. I prefer death from a random encounter to something preplanned by my DM and I. When death is not an option in combat, I start to feel like my choices do not have consequences (unless there is something explicitly set up by the DM, such as a hostage situation). I know that's not always the reality, but it's just how I feel as a player. I enjoy the feeling of trying to come up with a strategy in combat, and the fear of death makes that effort even more rewarding! [/QUOTE]
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Community
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Do players even like the risk of death?
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