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Do players even like the risk of death?
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<blockquote data-quote="transmission89" data-source="post: 8271681" data-attributes="member: 6688441"><p>Except that’s the wrong way round. My views have been informed by the “facts” ( more strictly true to say observations and subjective experiences) as I’m seeing little objective as a counter point or even for my point. It’s pretty much all subjective.</p><p></p><p>For example, we can say objectively that OSR games offer more risk (by the definition of the word) to the pc than 5e (all btb). This isn’t to discredit 5e, edition bash or bad wrong fun players. It is just to state, that what is printed, 5e offers PCs more utility, opportunities to come back from 0hp,no level drain, no save or die etc).</p><p></p><p>That’s pretty much it objectively. Everything else is subjective. I’m a big forum/Reddit/discord lurker. I guess I “passively engage” with the community voraciously from that point of view. Time and time again I see patterns of similar refrain that suggest where the focus and priorities lie.</p><p></p><p>For example, What is interesting, is repeatedly, one of the frequently mentioned reasons from make the switch from 5e to osr (or even staying for more than a dabble) is mention of a desire for stakes (or risk) which suggests a need for some that is not being met.</p><p></p><p>Now of course, in terms of applicable data for a dissertation level conclusion, of all this falls far short. For me, this suffices for a forum level conclusion.</p><p></p><p>For me to change my mind, I’d want to see a shift in the discourse of the wider online community that supported the notion that the idea of risk was being seriously entertained. Less accusations of “edgy DMs” or “adversarial DMing” which is used in such a way that betrays a misunderstanding of the older referee style.</p><p></p><p>and just for clarity, I do also enjoy modern style games as well. But the expectations and mind set are different in this setting</p><p></p><p>An in depth post for you to amend my glib one earlier.</p></blockquote><p></p>
[QUOTE="transmission89, post: 8271681, member: 6688441"] Except that’s the wrong way round. My views have been informed by the “facts” ( more strictly true to say observations and subjective experiences) as I’m seeing little objective as a counter point or even for my point. It’s pretty much all subjective. For example, we can say objectively that OSR games offer more risk (by the definition of the word) to the pc than 5e (all btb). This isn’t to discredit 5e, edition bash or bad wrong fun players. It is just to state, that what is printed, 5e offers PCs more utility, opportunities to come back from 0hp,no level drain, no save or die etc). That’s pretty much it objectively. Everything else is subjective. I’m a big forum/Reddit/discord lurker. I guess I “passively engage” with the community voraciously from that point of view. Time and time again I see patterns of similar refrain that suggest where the focus and priorities lie. For example, What is interesting, is repeatedly, one of the frequently mentioned reasons from make the switch from 5e to osr (or even staying for more than a dabble) is mention of a desire for stakes (or risk) which suggests a need for some that is not being met. Now of course, in terms of applicable data for a dissertation level conclusion, of all this falls far short. For me, this suffices for a forum level conclusion. For me to change my mind, I’d want to see a shift in the discourse of the wider online community that supported the notion that the idea of risk was being seriously entertained. Less accusations of “edgy DMs” or “adversarial DMing” which is used in such a way that betrays a misunderstanding of the older referee style. and just for clarity, I do also enjoy modern style games as well. But the expectations and mind set are different in this setting An in depth post for you to amend my glib one earlier. [/QUOTE]
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