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Do players need something cool every level?
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<blockquote data-quote="Umbran" data-source="post: 3126807" data-attributes="member: 177"><p>My immediate answer to the question, without reading the rest of the thread is that it depends upon how fast the charactersare advancing, in terms of real-world time.</p><p></p><p>If your group is levelling very quickly, I don't think you need something special every time, because the levels with the real goodies will come along soon enough anyway . If you're going through the levelling bit less frequently, it should be a bit more momentous.</p><p></p><p>I'm now running a campaign that looks to be meeting once a month, and levelling will be excrutiatingly slow because of that. So, the players ought to get something for having to wait so long. Delayed gratification should have perqs.</p></blockquote><p></p>
[QUOTE="Umbran, post: 3126807, member: 177"] My immediate answer to the question, without reading the rest of the thread is that it depends upon how fast the charactersare advancing, in terms of real-world time. If your group is levelling very quickly, I don't think you need something special every time, because the levels with the real goodies will come along soon enough anyway . If you're going through the levelling bit less frequently, it should be a bit more momentous. I'm now running a campaign that looks to be meeting once a month, and levelling will be excrutiatingly slow because of that. So, the players ought to get something for having to wait so long. Delayed gratification should have perqs. [/QUOTE]
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Do players need something cool every level?
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