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General Tabletop Discussion
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Do players really want balance?
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<blockquote data-quote="Stormonu" data-source="post: 9480441" data-attributes="member: 52734"><p>"No soldier WANTS a fair fight."</p><p></p><p>I think that players only care about balance in the sense that they get as much limelight as everyone else at the table and can pull their weight equally well in whatever is going on at the moment. If there's a lot of combat in a game, you want to feel useful and not upstaged by the person next or across from you.</p><p></p><p>The DM though, also wants to share in the fun too, and if the players are curb-stomping or bypassing whatever they're throwing into the mix, that's not fun for them. As long as things are interesting for both sides of the table and we're not being frustrated for our efforts, that's what matters.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 9480441, member: 52734"] "No soldier WANTS a fair fight." I think that players only care about balance in the sense that they get as much limelight as everyone else at the table and can pull their weight equally well in whatever is going on at the moment. If there's a lot of combat in a game, you want to feel useful and not upstaged by the person next or across from you. The DM though, also wants to share in the fun too, and if the players are curb-stomping or bypassing whatever they're throwing into the mix, that's not fun for them. As long as things are interesting for both sides of the table and we're not being frustrated for our efforts, that's what matters. [/QUOTE]
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Do players really want balance?
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