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Community
General Tabletop Discussion
*Dungeons & Dragons
Do players really want balance?
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<blockquote data-quote="Lanefan" data-source="post: 9484842" data-attributes="member: 29398"><p>To be fair, it helps if-when all the players are of the same mindset, such that a grinning "Oh, you wanna play like that, do ya?" is the accepted response to any PvP shenanigans.</p><p></p><p>Not quite. Let's not overstate things here.</p><p></p><p>I want people to be responsible adults at the game table in not throwing drinks at each other or breaking the furniture etc., and to keep their in-game arguments in character rather than let them spill over to out-of-character disputes.</p><p></p><p>In character, however, all such "responsible adult" requirements come off. Barring a very few things that are off the table for reasons of common decency, the characters can do whatever they like to each other and try to do whatever they like to the setting, though the setting will respond and likely produce consequences for any abuse it takes. As in, if you kill the mayor's son the local authorities will be out looking for you and your names will soon be mud through much of the region.</p><p></p><p>As long as we're all laughing, we're good.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 9484842, member: 29398"] To be fair, it helps if-when all the players are of the same mindset, such that a grinning "Oh, you wanna play like that, do ya?" is the accepted response to any PvP shenanigans. Not quite. Let's not overstate things here. I want people to be responsible adults at the game table in not throwing drinks at each other or breaking the furniture etc., and to keep their in-game arguments in character rather than let them spill over to out-of-character disputes. In character, however, all such "responsible adult" requirements come off. Barring a very few things that are off the table for reasons of common decency, the characters can do whatever they like to each other and try to do whatever they like to the setting, though the setting will respond and likely produce consequences for any abuse it takes. As in, if you kill the mayor's son the local authorities will be out looking for you and your names will soon be mud through much of the region. As long as we're all laughing, we're good. [/QUOTE]
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Do players really want balance?
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