Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Do players really want balance?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Guest 7037866" data-source="post: 9485523"><p>LOL what are you talking about. I was discussing exactly 5E. No house-rules or whatever involved (at least not concerning PC death).</p><p></p><p></p><p>Nope. Not at all. It might <em>sound</em> like that to you, but it is really your farily standard 5E game:</p><p></p><p>[spoiler="PC deaths"]</p><p>Party began with:</p><p>A. Half-Orc fighter</p><p>B. Drow rogue</p><p>C. Kobold sorcerer</p><p>D. Human paladin.</p><p></p><p><strong>D died in the 1st session</strong> (at 1st level), 4th encounter, against 2 goblins and a goblin acolyte. Goblin hit him and the acolyte hit him with an <em>inflict wounds</em> for high(ish) damage which overflowed his max HP, so instant death. The PCs were not near any sort of large(ish) town to get access to <em>raise dead</em> before the time limit expired.</p><p></p><p>E. Half-elf warlock joined to replace D.</p><p></p><p><strong>C died at the of session 9</strong> (3rd level), 38th encounter, against a ghost. He was a bit low on HP (above half). Failed death saves before anyone could stabilize him. The PCs were up in the moutains far from anyone who could <em>raise</em> him.</p><p></p><p>F. Half-orc palading joined to replace C.</p><p></p><p>E. Left for story reasons and (G) Dwarf sorcerer (divine soul) joined to increase party size to 4.</p><p></p><p><strong>G just died in session 21</strong> (6th level), 75th encounter, against two sea hags and four sahuagins. Failed his save so was reduced to 0 HP vs. a sea hag. Failed his 1st death save. Sea hag "crit" him while unconscious to kill him. He <em>was</em> our resident healer. The players are hoping to get back to a nearby city before the time limit for <em>raise dead</em> expires. We will begin that journey tonight. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p><strong>EXTRA:</strong> we also had an NPC "sidekick" who kicked it in session 14 against some firenewts. Fell unconscious due to a <em>fireball</em> and a firenewt pushed him into lava. OUCH! Yeah, he died quickly.</p><p>[/spoiler]</p><p></p><p>Now, you might play in D&D games where every town has a 9th level priest with <em>raise dead</em> who will gladly use it <em>before</em> the PCs do a quest, or maybe they have the funds to just pay the priest for it? Or diamonds are found in every hoard to allow the PCs to use <em>revivify</em> IF you have a caster who knows it? But not every group rolls that way, and those games without a plethora of "raising" options are still <em>VERY MUCH</em> D&D!</p><p></p><p>We are playing 99% RAW, by the way. We use the variant to reroll initiative each round (not a house rule) and use exploding critical damage (which has little mathematical impact on the game) instead of critical "hits" on the d20. To the deaths that have occured, the critical damage rule hasn't even been a factor.</p></blockquote><p></p>
[QUOTE="Guest 7037866, post: 9485523"] LOL what are you talking about. I was discussing exactly 5E. No house-rules or whatever involved (at least not concerning PC death). Nope. Not at all. It might [I]sound[/I] like that to you, but it is really your farily standard 5E game: [spoiler="PC deaths"] Party began with: A. Half-Orc fighter B. Drow rogue C. Kobold sorcerer D. Human paladin. [B]D died in the 1st session[/B] (at 1st level), 4th encounter, against 2 goblins and a goblin acolyte. Goblin hit him and the acolyte hit him with an [I]inflict wounds[/I] for high(ish) damage which overflowed his max HP, so instant death. The PCs were not near any sort of large(ish) town to get access to [I]raise dead[/I] before the time limit expired. E. Half-elf warlock joined to replace D. [B]C died at the of session 9[/B] (3rd level), 38th encounter, against a ghost. He was a bit low on HP (above half). Failed death saves before anyone could stabilize him. The PCs were up in the moutains far from anyone who could [I]raise[/I] him. F. Half-orc palading joined to replace C. E. Left for story reasons and (G) Dwarf sorcerer (divine soul) joined to increase party size to 4. [B]G just died in session 21[/B] (6th level), 75th encounter, against two sea hags and four sahuagins. Failed his save so was reduced to 0 HP vs. a sea hag. Failed his 1st death save. Sea hag "crit" him while unconscious to kill him. He [I]was[/I] our resident healer. The players are hoping to get back to a nearby city before the time limit for [I]raise dead[/I] expires. We will begin that journey tonight. :) [B]EXTRA:[/B] we also had an NPC "sidekick" who kicked it in session 14 against some firenewts. Fell unconscious due to a [I]fireball[/I] and a firenewt pushed him into lava. OUCH! Yeah, he died quickly. [/spoiler] Now, you might play in D&D games where every town has a 9th level priest with [I]raise dead[/I] who will gladly use it [I]before[/I] the PCs do a quest, or maybe they have the funds to just pay the priest for it? Or diamonds are found in every hoard to allow the PCs to use [I]revivify[/I] IF you have a caster who knows it? But not every group rolls that way, and those games without a plethora of "raising" options are still [I]VERY MUCH[/I] D&D! We are playing 99% RAW, by the way. We use the variant to reroll initiative each round (not a house rule) and use exploding critical damage (which has little mathematical impact on the game) instead of critical "hits" on the d20. To the deaths that have occured, the critical damage rule hasn't even been a factor. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Do players really want balance?
Top