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Do players really want balance?
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<blockquote data-quote="EzekielRaiden" data-source="post: 9486025" data-attributes="member: 6790260"><p>Well, if anyone actually does claim that, I certainly hope the overall thread response is a laugh. Because that would be a pretty laughable claim! At least I should hope so...</p><p></p><p>Edit: To be clear, I think that they <em>can be</em> elements of good design. But they don't have to be. Sometimes, other priorities may matter more than that. Consider, I absolutely friggin' love SweeTango apples (yes, that is their name, capitalization and all). But...they're extremely unreliable. Their flavor and texture does not survive international shipping, so if you actually want them to be good, you have to buy them at least from your general region if not outright local....and they've got a pretty short harvesting season, maybe a couple months at best. They also don't handle long-term storage very well, becoming mealy, so you're enjoying them in early to mid fall, or not at all. Their flavor is far too delicate to survive baking, too.</p><p></p><p>Does that make them a "badly bred" apple variety? I wouldn't say so. They taste absolutely delightful! But they really aren't an apple you can <em>rely</em> on the way you can a Pink Lady apple, in part because the Cripps Pink apples from which Pink Ladies are selected (brand name, so they have a quality standard) have a longer harvesting season, are much more storage-hardy, and they work reasonably well in almost any application, being a better-than-average apple for baking, cooking, or eating fresh. Though Pink Lady is noticeably much more tart than SweeTango; best eaten with something to wash it down, like a glass of milk or juice.</p><p></p><p>Consistency and reliability can be cardinal virtues in design, but they aren't the only ones, nor are they universal. I'd certainly expect them to be a consideration in most cases, but far from <em>all</em> cases.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9486025, member: 6790260"] Well, if anyone actually does claim that, I certainly hope the overall thread response is a laugh. Because that would be a pretty laughable claim! At least I should hope so... Edit: To be clear, I think that they [I]can be[/I] elements of good design. But they don't have to be. Sometimes, other priorities may matter more than that. Consider, I absolutely friggin' love SweeTango apples (yes, that is their name, capitalization and all). But...they're extremely unreliable. Their flavor and texture does not survive international shipping, so if you actually want them to be good, you have to buy them at least from your general region if not outright local....and they've got a pretty short harvesting season, maybe a couple months at best. They also don't handle long-term storage very well, becoming mealy, so you're enjoying them in early to mid fall, or not at all. Their flavor is far too delicate to survive baking, too. Does that make them a "badly bred" apple variety? I wouldn't say so. They taste absolutely delightful! But they really aren't an apple you can [I]rely[/I] on the way you can a Pink Lady apple, in part because the Cripps Pink apples from which Pink Ladies are selected (brand name, so they have a quality standard) have a longer harvesting season, are much more storage-hardy, and they work reasonably well in almost any application, being a better-than-average apple for baking, cooking, or eating fresh. Though Pink Lady is noticeably much more tart than SweeTango; best eaten with something to wash it down, like a glass of milk or juice. Consistency and reliability can be cardinal virtues in design, but they aren't the only ones, nor are they universal. I'd certainly expect them to be a consideration in most cases, but far from [I]all[/I] cases. [/QUOTE]
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