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Do powers reduce combat originality?
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<blockquote data-quote="Nahat Anoj" data-source="post: 4441933" data-attributes="member: 25075"><p>I think this is a good analogy. I'm finding that as I grow more comfortable with the system, I'm finding it easier when adjudicating stunts. And my players are catching on as well - during the fight in KotS's Kobold Lair, the warlock asked if he could use Diabolic Grasp to throw one kobold into another (I said yes, if he rolled well on Arcana). During the fight KotS's Torture Chamber, the dwarf cleric asked if he could jump onto the torture rack in the center of the room and do a jumping charge attack against the hobgoblin torturer. I said sure. The dwarf rolled high on Acrobatics (!) and I gave him an extra +1 on his Charge attack for the boldness of his manuever. Unfortunately, the dwarf rolled a 1 on his attack roll. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>It's been a slow process for us, but I think we're coming around. It's a new way for me to play D&D - while I'm familiar with doing all sorts of crazy things in a game like Exalted, I've never applied it to D&D. I think 4e's philosophy has a lot to do with that.</p></blockquote><p></p>
[QUOTE="Nahat Anoj, post: 4441933, member: 25075"] I think this is a good analogy. I'm finding that as I grow more comfortable with the system, I'm finding it easier when adjudicating stunts. And my players are catching on as well - during the fight in KotS's Kobold Lair, the warlock asked if he could use Diabolic Grasp to throw one kobold into another (I said yes, if he rolled well on Arcana). During the fight KotS's Torture Chamber, the dwarf cleric asked if he could jump onto the torture rack in the center of the room and do a jumping charge attack against the hobgoblin torturer. I said sure. The dwarf rolled high on Acrobatics (!) and I gave him an extra +1 on his Charge attack for the boldness of his manuever. Unfortunately, the dwarf rolled a 1 on his attack roll. :) It's been a slow process for us, but I think we're coming around. It's a new way for me to play D&D - while I'm familiar with doing all sorts of crazy things in a game like Exalted, I've never applied it to D&D. I think 4e's philosophy has a lot to do with that. [/QUOTE]
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