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General Tabletop Discussion
*TTRPGs General
Do RPGs' Wargaming Aspects Overshadow RPing?
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<blockquote data-quote="AtomicPope" data-source="post: 4408065" data-attributes="member: 64790"><p>WM is the King of TTS's.</p><p> </p><p> </p><p>And you bring up an excent point concerning White Wolf games - players can alter the intention.</p><p> </p><p>Why did I say <em>intention</em>?</p><p> </p><p>First, let's consider what Gygax said, "Look at the reward system and it will tell you the focus of the game." He was, of course, referring to D&D. The roots of Dungeons and Dragons are deeply embedded in the soil of historic miniatures combat games (Table-Top Strategy). Until 4th edition core rules, there were no role playing rewards. The standard system of rewards existed only in combat - loot and experience points. That's it. Example:</p><p> </p><p></p><p>The only approved reward system in 3rd Edition was combat. Third Edition only rewarded roll-playing <img src="http://www.enworld.org/forum/images/smilies/1.gif" class="smilie" loading="lazy" alt=":1:" title="One :1:" data-shortname=":1:" /> <img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" /></p><p> </p><p>But I highly doubt that stopped anyone from Roleplaying. I started with the Basic Red box and we roleplayed the hell out of it. It was so much fun that as soon as my dwarf (dwarf was a class) hit 3rd Level I went out and stole some 1st Edition books (hey I was poor, sue me <img src="http://www.enworld.org/forum/images/smilies/ponder.png" class="smilie" loading="lazy" alt=":hmm:" title="Hmmm :hmm:" data-shortname=":hmm:" />).</p><p> </p><p>I've also played in White Wolf games that were Dungeon Crawls - literally. We were Vampires crawling around in Sewers, fighting monsters, and finding artifacts. So when the DM hands out EXP at the end we received Roleplaying Experience. Huh? His idea of Roleplaying was fighting in character. In White Wolf you can only receive one experience point for combat, out of up to 15 if you're playing MtA or Promethean. It's a Narrative system first and combat system second. Hence Storyteller System.</p><p> </p><p>But that didn't stop someone from creating - Vampire: The World's Largest Dungeon</p><p> </p><p>Or as we say VtWLD for short <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="AtomicPope, post: 4408065, member: 64790"] WM is the King of TTS's. And you bring up an excent point concerning White Wolf games - players can alter the intention. Why did I say [I]intention[/I]? First, let's consider what Gygax said, "Look at the reward system and it will tell you the focus of the game." He was, of course, referring to D&D. The roots of Dungeons and Dragons are deeply embedded in the soil of historic miniatures combat games (Table-Top Strategy). Until 4th edition core rules, there were no role playing rewards. The standard system of rewards existed only in combat - loot and experience points. That's it. Example: The only approved reward system in 3rd Edition was combat. Third Edition only rewarded roll-playing :1: :6: But I highly doubt that stopped anyone from Roleplaying. I started with the Basic Red box and we roleplayed the hell out of it. It was so much fun that as soon as my dwarf (dwarf was a class) hit 3rd Level I went out and stole some 1st Edition books (hey I was poor, sue me :hmm:). I've also played in White Wolf games that were Dungeon Crawls - literally. We were Vampires crawling around in Sewers, fighting monsters, and finding artifacts. So when the DM hands out EXP at the end we received Roleplaying Experience. Huh? His idea of Roleplaying was fighting in character. In White Wolf you can only receive one experience point for combat, out of up to 15 if you're playing MtA or Promethean. It's a Narrative system first and combat system second. Hence Storyteller System. But that didn't stop someone from creating - Vampire: The World's Largest Dungeon Or as we say VtWLD for short ;) [/QUOTE]
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