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General Tabletop Discussion
*TTRPGs General
Do RPGs worry too much or not enough about drawing weapons & what is in your hands?
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<blockquote data-quote="jmucchiello" data-source="post: 4803639" data-attributes="member: 813"><p>He means holding a dagger while actively watching everything around you, prepared fully for any and all sudden movements that can mean the difference between life and death at any moment fatigues you. Active combat readiness takes effort both mental and physical. There's a big difference in terms of degree of effort between walking about normally, standing guard (i.e. being alert) and actively regarding every moment as an in combat situation.</p><p></p><p></p><p>As for the topic, I didn't read the other thread but how is this different from "some groups track every copper piece, piece of chalk, whether you've eaten 3 or 3.1 days worth of rations versus groups that just hand wave normal equipment"? </p><p></p><p>In gaming groups there is a level of detail with which they are comfortable and rules for readiness of weapons are not really different from rules for tracking encumbrance or traditions for handling the ordering of dinner at an inn. Each has a spectrum of levels of detail and different groups fall into different levels of detail on each of these topics. Heck, my group rarely talks about light sources. I've had characters with "6 torches" written on the character sheet through a dozen levels. It's just not important to us.</p></blockquote><p></p>
[QUOTE="jmucchiello, post: 4803639, member: 813"] He means holding a dagger while actively watching everything around you, prepared fully for any and all sudden movements that can mean the difference between life and death at any moment fatigues you. Active combat readiness takes effort both mental and physical. There's a big difference in terms of degree of effort between walking about normally, standing guard (i.e. being alert) and actively regarding every moment as an in combat situation. As for the topic, I didn't read the other thread but how is this different from "some groups track every copper piece, piece of chalk, whether you've eaten 3 or 3.1 days worth of rations versus groups that just hand wave normal equipment"? In gaming groups there is a level of detail with which they are comfortable and rules for readiness of weapons are not really different from rules for tracking encumbrance or traditions for handling the ordering of dinner at an inn. Each has a spectrum of levels of detail and different groups fall into different levels of detail on each of these topics. Heck, my group rarely talks about light sources. I've had characters with "6 torches" written on the character sheet through a dozen levels. It's just not important to us. [/QUOTE]
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Do RPGs worry too much or not enough about drawing weapons & what is in your hands?
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