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Do settings get "played out"?
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<blockquote data-quote="Dykstrav" data-source="post: 3398875" data-attributes="member: 40522"><p>Things can definitely get burned out. Unfortunately, what constitutes "burnout" is subjective and will depend on exactly who you ask for an assessment. What many people think of as burnout is really just their tastes changing over time. Yeah, it does happen. So then the trick becomes figuring out if you're just tired of it or the quality has declined in some way.</p><p></p><p>This really got me thinking about the old World of Darkness that was terminated in 2004. In many ways, the games could be genuinely amazing with their complexity (in setting, not rules) and the depth in which the themes of the games were explored. I love <em>Wraith: the Oblivion</em>, for example, and would gladly play or run a <em>Wraith</em> game any day of the week. Most players I know that really enjoyed the old World of Darkness were disappointed with the new material. So now the fan base has split into two camps (which one is dominant depends on who you ask). It seems that the people I've talked to that enjoy the new World of Darkness games were the ones that had gotten burned out on the old World of Darkness years ago.</p></blockquote><p></p>
[QUOTE="Dykstrav, post: 3398875, member: 40522"] Things can definitely get burned out. Unfortunately, what constitutes "burnout" is subjective and will depend on exactly who you ask for an assessment. What many people think of as burnout is really just their tastes changing over time. Yeah, it does happen. So then the trick becomes figuring out if you're just tired of it or the quality has declined in some way. This really got me thinking about the old World of Darkness that was terminated in 2004. In many ways, the games could be genuinely amazing with their complexity (in setting, not rules) and the depth in which the themes of the games were explored. I love [I]Wraith: the Oblivion[/I], for example, and would gladly play or run a [I]Wraith[/I] game any day of the week. Most players I know that really enjoyed the old World of Darkness were disappointed with the new material. So now the fan base has split into two camps (which one is dominant depends on who you ask). It seems that the people I've talked to that enjoy the new World of Darkness games were the ones that had gotten burned out on the old World of Darkness years ago. [/QUOTE]
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