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Do settings get "played out"?
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<blockquote data-quote="Kae'Yoss" data-source="post: 3399555" data-attributes="member: 4134"><p>I'm not sure the problem lies with the game here. Sure, some people will be intimidated, but others will think "whoa, that's neat, they sure support their game." And some will be told, or realize for themselves, that you don't have to buy all those books.</p><p></p><p>I think the real problem is when someone thinks he needs all that stuff in order to play. They don't. The core rules are necessary (and players don't even need all of that), and maybe a Campaign Setting (a single book). It's not as if Wizards left out an important part of the game, like spells (There's games like that, or at least one game: Core book has spellcasters, but no spells. And the book with the spells isn't even translated into English).</p><p></p><p></p><p></p><p>For me, it's a huge plus. I have all 3e supplements, and every single novel (read them all, too). It was fun hunting down the old ones. The rest of the party seems to like the Realms as well. There's one guy who read a couple of novels and has probably read the FRCS from cover to cover. The rest doesn't know too much about the setting, and noone seems to mind.</p><p></p><p></p><p></p><p>I don't believe it is as bleak as you say. Plus, you already mentioned how it may work: More and more old fans are pushed out, and the number of new fans will decrease. At some point, that will lead to too few fans being there, and the Realms will be discontinued. But until that day, why shouldn't they continue giving those fans that are there more of what they want?</p><p></p><p>I also don't think that the relation between number of books and number of fans will continue until one day, the last book will drive away the last fan: I think there's some limit of what people can find intimidating. After that is reached, the new books won't intimidate any more people. I mean, those who aren't intimidated by, say 1,000 books won't be intimidated by 10,000 books, either.</p></blockquote><p></p>
[QUOTE="Kae'Yoss, post: 3399555, member: 4134"] I'm not sure the problem lies with the game here. Sure, some people will be intimidated, but others will think "whoa, that's neat, they sure support their game." And some will be told, or realize for themselves, that you don't have to buy all those books. I think the real problem is when someone thinks he needs all that stuff in order to play. They don't. The core rules are necessary (and players don't even need all of that), and maybe a Campaign Setting (a single book). It's not as if Wizards left out an important part of the game, like spells (There's games like that, or at least one game: Core book has spellcasters, but no spells. And the book with the spells isn't even translated into English). For me, it's a huge plus. I have all 3e supplements, and every single novel (read them all, too). It was fun hunting down the old ones. The rest of the party seems to like the Realms as well. There's one guy who read a couple of novels and has probably read the FRCS from cover to cover. The rest doesn't know too much about the setting, and noone seems to mind. I don't believe it is as bleak as you say. Plus, you already mentioned how it may work: More and more old fans are pushed out, and the number of new fans will decrease. At some point, that will lead to too few fans being there, and the Realms will be discontinued. But until that day, why shouldn't they continue giving those fans that are there more of what they want? I also don't think that the relation between number of books and number of fans will continue until one day, the last book will drive away the last fan: I think there's some limit of what people can find intimidating. After that is reached, the new books won't intimidate any more people. I mean, those who aren't intimidated by, say 1,000 books won't be intimidated by 10,000 books, either. [/QUOTE]
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