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Do Star Wars Saga skill rules make d20 better?
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<blockquote data-quote="Bagpuss" data-source="post: 3686290" data-attributes="member: 3987"><p>Well probability wise skills in SAGA are perhaps more complex than in D&D.</p><p></p><p>In D&D skills are usually compared against other skills, (Move Silently vs Listen, Bluff vs Sense Motive), occasionally verses a level check (Intimidate for example), and sometimes against a fixed DC (Diplomacy to improve NPC attitudes).</p><p></p><p>Assume you have maxed ranks and used Skill Focus and other methods to get the best possible roll.</p><p></p><p>Your skill improves 1 point per level. So against an equal opponent (one who is also improving his opposition skill by 1 a level) your chance (of success) stays the same, against a level check your chance stays the same and against a fixed DC your chance improves.</p><p></p><p>In many skill vs skill case however your chance actually improves because the opponent isn't putting 1 skill rank in a level, either they don't have enough skills points, or it's cross class, this is particularly true of Bluff for example. So in the majority of case you chance of success improves with level.</p><p></p><p>SAGA doesn't work like this.</p><p></p><p>In SAGA skill checks are against other skills (Stealth vs Perception), Defense value (Persuasion verse Will Defense), or against fixed DCs (many cases of Use the Force).</p><p></p><p>Assume you have Skill Training and Skill Focus.</p><p></p><p>In skill verses skill your chance of success remains the same, your skill improves at 1/2 heroic level but so does your opponents, if anything your chance of success will drop as you increase in level as the probability of an opponent having Skill Training and Skill Focus in the opposition skill increases.</p><p></p><p>In Skill verse Defense, you start of with a much better chance of success, but your skill improves at 1/2 level while your opponents defense improves at 1 pt a level. So at higher levels your chance of success actually gets worse.</p><p></p><p>In Skill verse fixed DC, you improve as you increase in level.</p><p></p><p>So while in SAGA you can start off as an expert in something, you never improve and in fact get worse against similar levelled opponents. This seems counter intuitive to how levelling works in D20 games. It seems odd to me that my best chance of success with a skill is when I'm 1st level.</p><p></p><p>SAGA skill system works when you are mainly using your skills against much weaker mooks, which reflects the Star Wars genre resonably well, but doesn't necessarily work so well in D&D when you tend to face similar ranked opponents more often.</p></blockquote><p></p>
[QUOTE="Bagpuss, post: 3686290, member: 3987"] Well probability wise skills in SAGA are perhaps more complex than in D&D. In D&D skills are usually compared against other skills, (Move Silently vs Listen, Bluff vs Sense Motive), occasionally verses a level check (Intimidate for example), and sometimes against a fixed DC (Diplomacy to improve NPC attitudes). Assume you have maxed ranks and used Skill Focus and other methods to get the best possible roll. Your skill improves 1 point per level. So against an equal opponent (one who is also improving his opposition skill by 1 a level) your chance (of success) stays the same, against a level check your chance stays the same and against a fixed DC your chance improves. In many skill vs skill case however your chance actually improves because the opponent isn't putting 1 skill rank in a level, either they don't have enough skills points, or it's cross class, this is particularly true of Bluff for example. So in the majority of case you chance of success improves with level. SAGA doesn't work like this. In SAGA skill checks are against other skills (Stealth vs Perception), Defense value (Persuasion verse Will Defense), or against fixed DCs (many cases of Use the Force). Assume you have Skill Training and Skill Focus. In skill verses skill your chance of success remains the same, your skill improves at 1/2 heroic level but so does your opponents, if anything your chance of success will drop as you increase in level as the probability of an opponent having Skill Training and Skill Focus in the opposition skill increases. In Skill verse Defense, you start of with a much better chance of success, but your skill improves at 1/2 level while your opponents defense improves at 1 pt a level. So at higher levels your chance of success actually gets worse. In Skill verse fixed DC, you improve as you increase in level. So while in SAGA you can start off as an expert in something, you never improve and in fact get worse against similar levelled opponents. This seems counter intuitive to how levelling works in D20 games. It seems odd to me that my best chance of success with a skill is when I'm 1st level. SAGA skill system works when you are mainly using your skills against much weaker mooks, which reflects the Star Wars genre resonably well, but doesn't necessarily work so well in D&D when you tend to face similar ranked opponents more often. [/QUOTE]
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