Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Do Star Wars Saga skill rules make d20 better?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="HeinorNY" data-source="post: 3692572" data-attributes="member: 16178"><p>I'm more simulacionist and gamist than narrativist.</p><p>I like to calculate how many days I'll have to travel tor reach that city, how many rations i need to carry, etc. I don't like to roll a 1d6 days (as you do with narrativistic rules from Saga) to see the travel time, or let this to the DM to decide, according to what he would think to be most apropriate for his story.</p><p></p><p>I don't like PCs to start with extra HD because they are "protagonists" of a "film". My games are not meant to work like movies. </p><p></p><p>Things are what they are meant to be, as the player's common sense and the rules allow them to be. Things do not happen this or that way because it would look more exciting or cooler for the story, they happen that way because that was the way they were meant to happen. I like "status quo" gming.</p><p></p><p>As a Gm i dont control the story, I just adjucate what happens, the way it should happen, because that was what was meant to happen.</p><p></p><p>I don't use screen to roll the dice. </p><p></p><p>If you think simulacionism and RPG are two entirely different things, than maybe you don't know what RPG is or what simulacionism is. Maybe both, who knows.</p></blockquote><p></p>
[QUOTE="HeinorNY, post: 3692572, member: 16178"] I'm more simulacionist and gamist than narrativist. I like to calculate how many days I'll have to travel tor reach that city, how many rations i need to carry, etc. I don't like to roll a 1d6 days (as you do with narrativistic rules from Saga) to see the travel time, or let this to the DM to decide, according to what he would think to be most apropriate for his story. I don't like PCs to start with extra HD because they are "protagonists" of a "film". My games are not meant to work like movies. Things are what they are meant to be, as the player's common sense and the rules allow them to be. Things do not happen this or that way because it would look more exciting or cooler for the story, they happen that way because that was the way they were meant to happen. I like "status quo" gming. As a Gm i dont control the story, I just adjucate what happens, the way it should happen, because that was what was meant to happen. I don't use screen to roll the dice. If you think simulacionism and RPG are two entirely different things, than maybe you don't know what RPG is or what simulacionism is. Maybe both, who knows. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Do Star Wars Saga skill rules make d20 better?
Top